CLIMATE/TERRAIN:
POPULATION GROWTH:
ORGANIZATION:
DIET:
INTELLIGENCE:
WEALTH:
ALIGNMENT:
ARMOR CLASS:
NO. OF ATTACKS:
DAMAGE/ATTACK:
SPECIAL ATTACKS:
SPECIAL DEFENSES:
MAGIC RESISTANCE:
SIZE:
MORAL:
SENTIENT RACE:
Forests or Hills
Moderate
Tribes
Omnivore
2-4
Meager
Chaotic Evil
Low(Clumsy)
1
Weapon, Stomp
Throw boulder
Nil
Nil
H(16')
Elite(13-14)
No
giants are lumbering oafs that take great pleasure in crushing things smaller then them, which is most anything. also known as 'forest' or 'hill' giants these are the most common and are found in most of the known world
Culture
Giants are similar in many ways to white ogres, pretty much the only difference between the two is giants are bigger, stupider, and crueler. giants will kill anything they meet via crushing that doesnt kill, enslave, or mate with them.
giants while stupid are capable of tool making to a certain degree, allowing them to make clothes, clubs, and even knives. even though they can make sharp objects they will never use them in combat, for giants find great enjoyment out crushing their victims and will only kill with clubs, boulders, or their limbs in some way
The Mountain Giant:
By far the rarest giant these are humanoid dinosaurs that live deep in the mountains and are double the size of a common giant, their rarity may be due to their own viciousness, for their homeland (high mountains) is in close proximity to dwarf holds it is assumed that the 2 races fight often and dwarves handedly win.
they are capable of living in cold climates due to their mild bloodedness mixed with their immense size allowing for better temperature control