11 Ball

Play Tutorial One

    • Open your most recent wave project

    • Save as your naming convention_ball_001 (hargravephil84_ball_001_

    • Highlight all of the frames in you scene timeline

    • Right click and select remove frames

    • Click on frame 90

    • press F5

    • Insert>New symbol

    • Name the symbol ball and make sure it is a graphic

    • open your color pallet

    • Choose radial gradient

    • Make sure that your lighter color is on the left and a darker shade is on the right

    • Choose the oval tool (if you don't see it click and hold on the rectangle tool)

    • Hold shift and draw a ball

    • Insert two keyframes on frames two and three

    • Use the transform tool and the envelope setting to create a velocity state and an impact state

Play Tutorial Two

    • go back to your scene

    • drag your ball to the scene

    • Set the looping property to single frame frame 1

    • right click in your timeline

    • insert a classic tween

    • Move your playhead and move your ball

    • When you impact an edge of your frame go one frame more and insert a keyframe and then change the frame property to the impact state

    • go one more frame insert keyframe and change the state to the velocity state

    • Move your playhead and move your ball

    • Continue until finished.