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Medium
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The Gnomish Hierarchy has been one of the most powerful nations in ancient times, a beacon of knowledge and prosperity in western Cannor.
An Incident called the dragonwake ruined everything. One thousand years ago a great dragon called Tayekan the Blue rose in our lands and brough a great storm with him. A giant population of Kobolds hiding in the Mountains saw this and took it for a call to action. They devasted our lands and pushed us out of our homes. Now we live on Islands scattered across the Dragon coast.
But we have been preparing the reconquest, a gnomes life is long and our hierarch Mordibam Quintain has been working tirelessly to reclaim a foothold on the continents for hundreds of years.
Traditions
Spy Network Construction +20%
Discipline +5%
Ambitions
Global Tariffs +20%
Ideas
Gnomish Liberation Army
National Manpower +20%
Redevelopment Initiative
Development Cost -10%
Light Ship Cost -15%
Light Ship Combat Ability +10%
Production Efficiency +5%
Idea Cost -10%
The Eyes of Dr. T.J. Ecklebozz
National Unrest -1
Foreign Spy Detection +10%
Cliff Gnome Resilience
Morale of Armies +10%
Artificer Combat Exoskeleton MKI
Infantry Combat Ability +20%
Gnomes are a clever people, not just by birth. We spend our long lifes learning and refining our artificery. By infusing magic into our tools we are able to produce woundrous items of great usefulness.
Self writing parchment, robotic houshold appliances, even automatic turrets and self aiming scopes are no longer a thing of the past. Our artificer regiments equipped with the newest technology will allways be one step ahead of our foes.
The gnomish mind is naturally an inquisitive one. Once we manage to deal with our imediate threats, it is only natural to use our geographic location on the western tip of Cannor to join the efforts of investigating the hidden secrets of Aelentir.
Roleplay technocracy. Tech always comes first.
You were once a great Heirarchy but have been brought low. Do we seek to take back what is ours?
Aelentir brings endless possibilities. Do we take the leap?
Gnomes are natural enemies of Kobolts. We must destroy them!
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