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The Kingdom of Marrhold is an insular, mountainous country in South Castanor. It is bordered to its east by the Serpentspine and to its south by the Deepwoods. It is known for having been the sole polity in Escann to survive the Greentide, as well as one of the few human polities to rule a dwarven hold in the form of its capital, Marrhold.
Ever Since the times of King Marr and Ulric, The Griffon Prince, when our people first settled this land, our nobility has practised the art of griffon riding. Thus, raising griffons and using them as war mounts in battle became an extremely important tradition, and the nobles are expected to lead our people ot battle atop these magnificent feathered beasts
Traditions
+20 Global Settler Increase
+75% Cavalry Flanking Ability
Ambitions
+25% Carvan Power
Ideas
Griffon Riders of Cannor
+25% Cavalry Combat Ability
+0.5 Yearly Army Tradition
Alenic Ancestry
-0.01 Monthly War Exhaustion
+10% Recover Army Morale Speed
The Icon of Marrhold
-15% Fort Maintenance
Death Ring of Marrvale
+1 Land Leader Maneuver
Curbing the Tyrants of the Serpentspine
+15% Trade Efficiency
Royal Griffon Races
+10% National Tax Modifier
Griffon Bombadier Squadron
+10% Land Fire Damage
When the greentide burst out of the mountains as a tide of destruction and barbarism, many in Escann chose to fight them head on, while we wisely retreated into our mountain to bide our time. The result? Our kingdom endures, whilst theirs have been reduced to rubble.
Now however it is time for the men of Marrhold to sally forth from our hold, and reconquer the land that the foul Greenskins dare take from us. For Marrhold! For the Griffon Banner!
Even if many dare call us cowards for retreating into the security of our mountain home as the Greentide raged on, saving thousands of lives of our countrymen, not all of us did so.
Our young prince, Gryf, as well as many knights of the Order of The Griffon, went out and confronted the green menace head on, fighting alongside the Marcher Lords and Corin in many decisive battles.
Rebuild the glory of the Griffon Knights and recruit unique Griffon Knight Mercenaries to fight for your cause!
Retake Escann from the orcs and goblins
Find allies or enemies among the adventurers in Escann
Regain the honor of the Griffon Knights
Rebuild your dwarven hold, ally or conquer the inhabitants of the Serpentspine
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