27) Frigate Frenzy!

MEGAH96 Current Team

L69 Emboar

Rock Slide, Hammer Arm, Bulldoze, Flamethrower

L67 Unfezant

Air Slash, Sky Attack, Fly, Detect

L67 Golduck

Blizzard, Zen Headbutt, Surf, Aqua Tail

L67 Ampharos

Strength, Discharge, Flash, Signal Beam

L67 Simisage

Cut, Payback, Dig, Energy Ball

Current Season: Autumn

Total Money: 835522

C27-01: Plasma Frigate

Hugh will be handling all of the Team Plasma Grunts near the entrance himself, so head south and move through the doorway there. You'll find yourself ambushed by two Grunts who'll take you on from either side. Double Battle!

Male:

L46 Trubbish (Poison)

L46 Garbodor (Poison)

L46 Golbat (Poison & Flying)

Female:

L46 Scraggy (Dark & Fighting)

L46 Scrafty (Dark & Fighting)

L46 Whirlipede (Bug & Poison)

Take the teleporter down after beating them and you'll catch the attention of a Team Plasma Grunt. It seems like he's more sympathetic towards the old Team Plasma's cause, though, so he tells you what's going on down here. Next will be differs between versions.

Black2:

After teleporting, you'll be immediately stopped by another Grunt, but he'll just talk to you and won't challenge you to a battle. Let's head south-west and take the Grunt there on.

L45 Skorupi (Poison & Bug)

L45 Foongus (Grass & Poison)

L45 Golbat (Poison & Flying)

Now move back north-east and instead head south-east to the Grunt there to take him on too.

L47 Krookodile (Ground & Dark)

Now move south, and move onto the walkway to the south. You'll move onto the button and the walkways will move. Now head west, then north. Grab the Zinc there, then head south all the way to the platform on the other side. Head east along this platform. Take on the Grunt here.

L47 Raticate (Normal)

L47 Watchog (Normal)

Move over and talk to the Doctor to take him on.

L49 Leavanny (Bug & Grass)

He'll heal your Pokémon. Awesome! Come back any time for healing! Head down the steps to the north leading down to the lower area. Move north, then east and you'll find a Power Band. Move back up to the Doctor, then head west to the other side of the platform and battle the Grunt there.

L47 Krokorok (Ground & Dark)

L47 Krookodile (Ground & Dark)

Grab the Max Revive and the Max Elixir to his south-west. Move north and head down the stairs to the lower level. Follow the path created north until you reach the Grunt at the end. Talk to her to battle her.

L46 Trubbish (Poison)

L46 Zangoose (Normal)

The Grunt will give you the Plasma Card, yes! You can now go ahead and continue onto the next part of the ship by inputting the Plasma Card password into the machine north of where you teleported into the area. First though, it's assumed that you'll want to take on the other Grunts in this area first. Move south and move back up the steps. Move along the walkway next to the top of the stairs and press the button. Move east, then south back onto the main platform to the south. Head west and move back down the steps to the lower area. Follow the created path west to the first Grunt you can battle here.

L47 Scolipede (Bug & Poison)

Continue north to the very end and battle the Grunt there.

L47 Scrafty (Dark & Fighting)

Backtrack back to the steps. Move back up them. Now move down the centre of the three walkways leading north. Move past the first intersection to the second one and head east. Move over and press the button. Now move south and press the next button. Head west, then south, back onto the south platform. Move down the eastern steps to the level below. Head east and take on the Grunt there.

L47 Drapion (Poison & Dark)

Head north until you reach the final Grunt.

L46 Grimer (Poison)

L46 Seviper (Poison)

It's time to head back. Move back south and move up the steps. Heal your Pokemon by talking to the Doctor, if you need to. Take the centre walkway again, this time heading west at the first intersection and moving onto the button. Now head south, back to the main south platform. Take the centre walkway again, but this time take the first intersection east. Move onto the button at the next intersection. Now move north and stand on the button there. Now move west, then south and head back to the south platform. Move onto the western walkway and press the button at the first intersection. Now move east, north, east and stand on the next button. Continue north off onto the north platform. Head back to the teleportation pad and move over to the PC to the north-west of it. Use it and select 'Yes' to input the password. Enter the code Zekrom (or Reshiram if you're playing White 2). Once you've written it out, press the 'Enter' button and the barriers will be removed.

Password

Examples:

If he say second digit number is 7,

If she say her favourite number is 0,

If she say three of four digit number is same,

If he say four digit number, the last number is 7,

If he say first number is 7, so the password is:

7707.

Other passwords for hint:

7707, 2202, 9909, Reshiram (case insensitive), Zekrom (case insensitive).

In the Japanese versions but you can read Japanese, I can help you. If ask for Reshiram or Zekrom, input:

ゼクロム, ZEKUROMU, レシラム, RESHIRAMU

(KATAKANA ONLY!)

As you head past the disabled barriers, you'll see Kyurem just chilling in a tube there. Zinzolin will then speak and appear from behind you. Yikes! He'll take you on once again, so get ready for him!

White2:

You're going to have to activate four floor switches in order to disable the barrier to the north. You can only get to those switches via some warp panels, which can be found to the south.

There's the Plasma Grunt to the southwest:

L45 Skorupi (Poison & Bug)

L45 Foongus (Grass & Poison)

L45 Golbat (Poison & Flying)

And the one to the southeast:

L47 Krookodile (Ground & Dark)

Start by going to the southwest, beat the Grunt, then head south onto a platform. The switch there will trigger some of the pipes to move, granting you access to the west and east, but restricting access backwards. Use this opportunity to head east and then north to pick up the Zinc, then head all the way south without triggering any switches.

There's a Plasma Grunt and a Doctor on the southwestern side, while there's a Plasma Grunt on the east side. The Plasma Grunt on the southwestern side uses:

L45 Deino (Dark & Dragon)

L45 Deino (Dark & Dragon)

L45 Sneasel (Dark & Ice)

The Doctor has:

L49 Leavanny (Bug & Grass)

He'll heal your Pokémon.

The southeastern Plasma Grunt has:

L47 Scolipede (Bug & Poison)

There's a Max Revive and a Max Elixir nearby her. Now head down the stairs on the left side. There are warp panels all over the floor down there. Skip the first one and head north to the Plasma Grunt.

L46 Grimer (Poison)

L46 Seviper (Poison)

The teleporter right by him will lead you to one of the switches. Now head west of him and pick up the Power Belt. Head south of that and then into the teleporter to be brought up a bit. From there, head west to another Plasma Grunt.

L47 Scrafty (Dark & Fighting)

The teleporter right by him will take you to another one of the switches you need to reach!

Climb up the stairs and then follow the path until you get back to the southern part of the room. Rather than head down the stairs to the east, head across the pipe to the east instead (the one going north) and hit a switch up there to rearrange the pipes, then go back to the stairs and go into the teleporter right by the stairs on the right (in the southern part of the room).

From there, head south and fight another Plasma Grunt.

L46 Trubbish (Poison)

L46 Zangoose (Normal)

The teleporter near her takes you to the third switch you need to trigger. Then, go around over to the northeast and find yet another Plasma Grunt.

L46 Koffing (Poison)

L46 Amoonguss (Grass & Poison)

The teleporter by him takes you to the final switch you need to trigger!

In order to get back, head on back to the female Plasma Grunt (the one that took you to the third switch) and go into the teleporter to the north of her. Go onto the pipes in the middle and then follow them north and then west, hitting the switch on the platform to adjust the pipes in order to connect back up to where you originally came in from.

As you head past the disabled barriers, you'll see Kyurem just chilling in a tube there. Zinzolin will then speak and appear from behind you. Yikes! He'll take you on once again, so get ready for him!

This is continued in both versions

Boss Battle

Team Plasma Zinzolin

L49 Cryogonal (Ice)

L49 Cryogonal (Ice)

L51 Weavile (Dark & Ice)

Safe Type: Fire, Fighting, Rock, Steel

Dangerous Type: Grass, Dragon, Flying, Ground

Money won: 9180

Once Zinzolin's been owned, you may want to head back to the Doctor and heal yourself. Do so, then backtrack to where Zinzolin is. From there, head north, then east and enter the teleportation pad there. You'll now be in the helm of the ship and you'll find none other than.... Colress! He'll move down the steps and await your challenge. Move up to him and talk to initiate the battle.

Boss Battle

Team Plasma Colress

L50 Magneton (Electric & Steel, has Eviolite)

L50 Magnezone (Electric & Steel)

L50 Metang (Steel & Psychic)

L50 Beheeyem (Psychic)

L52 Klinklang (Steel, has Air Balloon)

Safe Type: Fire, Ground, Ghost, Dark

Dangerous Type: Poison, Flying

Money won: 10400

He has 1 Full Restore. He'll use it when one of his Pokémon is nearly fainted

Magnezone

Type: Electric & Steel

EV: 3Sp.Atk

Dex No: No.462

Catch Rate: 30!

Height: 3'11""

Weight: 396.8 lbs.

Beheeyem

Type: Psychic

EV: 3Sp.Atk

Dex No: No.606

Catch Rate: 90

Height: 3'3"

Weight: 76.11 lbs.

Klinklang

Type: Steel

EV: 3Def

Dex No: No.601

Catch Rate: 30!

Height: 2'0"

Weight: 178.6 lbs.

After beating him, he'll say a whole bunch of stuff and then basically leave you free to go. Leave the room and go back to where you saw Kyurem, except head west instead. The Plasma Grunt there that was blocking the teleporter will move out of the way and let you go through that teleporter now. Make sure your Pokemon are healed up before continuing, though.

Up in that room, you'll find... Ghetsis! He'll say a whole bunch of stuff about Kyurem and Unova. After some dialogue, though, one of the Shadow Triad appears. Hugh shows up after Ghetsis leaves, and then the Shadow Triad guy shows Hugh his Purrloin — which is now a fully evolved Liepard. After even more discussion, there 3 Shadow Triad guy will take you on, in sequence.

L49 Pawniard (Dark & Steel)

L49 Pawniard (Dark & Steel)

L51 Absol (Dark)

L49 Pawniard (Dark & Steel)

L49 Pawniard (Dark & Steel)

L51 Banette (Ghost)

L49 Pawniard (Dark & Steel)

L49 Pawniard (Dark & Steel)

L51 Accelgor (Bug)

Accelgor

Type: Bug

EV: 2Spd

Dex No: No.617

Catch Rate: 75

Height: 2'7"

Weight: 55.8 lbs.

After defeating all three of them, they'll vanish. Hugh will say a few words. Now go back and heal your Pokemon at the Doctor, then follow the stairs down and out the door. You're back outside! It's time to hunt Ghetsis down!

C27-02: Giant Chasm

Slide south, to the stairs. Move down them and slide south once more:

East, north, east, north, east, south, west, south, east, north, then east onto the steps. Now move east, south, east, south, east onto the last set of stairs before you're off the ice.

Once you're off, follow the path north. Continue following it when it bends west. You'll reach some stairs. When you do, move up them and into the cave at the top.

Well, this is it. Get ready to take on two difficulty foes, one right after the other.

At the back of the cave, you'll run into Ghetsis! After some chit-chat, he'll summon forth Kyurem and will order it to use Glaciate on you, although you'll be saved by none other than N, riding in on either Zekrom (Black 2) or Reshiram (White 2)!

Some very epic cutscenes ensue afterward, showing Kyurem fusing with the other legendary Pokemon to become Black Kyurem (Black 2) or White Kyurem (White 2)! Now you'll have to fight against it! They are L55 and CANNOT be caught.

After beating Black Kyurem or White Kyurem, it will split from Zekrom or Reshiram respectively and then disappear, leaving N with his friend and leaving one very angry Ghetsis in its stead. You're not going to have any time to switch out your Pokemon, but at least N heals them up!

Boss Battle

Team Plasma Ghetsis

L50 Cofagrigus (Ghost, has Leftovers)

L50 Seismitoad (Water & Ground)

L50 Eelektross (Electric)

L50 Drapion (Poison & Dark)

L50 Toxicroak (Poison & Fighting)

L52 Hydreigon (Dark & Dragon, has Life Orb)

Safe Type: Dark, Grass, Ground, Psychic, Ice

Dangerous Type: Normal, Ghost, Water

Money won: 9360

Cofagrigus

Type: Ghost

EV: 2Def

Dex No: No.563

Catch Rate: 90

Height: 5'7"

Weight: 168.7 lbs.

Seismitoad

Type: Water & Ground

EV: 3HP

Dex No: No.537

Catch Rate: 45

Height: 4'11"

Weight: 136.7 lbs.

Eelektross

Type: Electric

EV: 3Atk

Dex No: No.604

Catch Rate: 30!

Height: 6'11"

Weight: 177.5 lbs.

Toxicroak

Type: Poison & Fighting

EV: 2Atk

Dex No: No.454

Catch Rate: 75

Height: 4'3"

Weight: 97.9 lbs.

Hydreigon

Type: Dark & Dragon

EV: 3Sp.Atk

Dex No: No.635

Catch Rate: 45

Height: 5'11"

Weight: 352.7 lbs.

After beating him, he'll talk for awhile, and then N will say some sentimental stuff. Ghetsis doesn't want to have any of that, though. One of the Shadow Triad appears and teleports him away.

N will then thank you for everything and talk about some of the stuff that Alder said to him or something. He'll tell you to head on to the Pokemon League, then fly away on Zekrom or Reshiram.

Immediately afterwards, Hugh will show up and will ask if you took care of Team Plasma or something; whatever you answer doesn't matter. After some more talking, he'll tell you that you need to go to the Pokemon League now, and you can do so through taking the Giant Chasm to Route 23 and then heading through Victory Road. Nice!

Before you do that, though, be sure to pick up some items in the Giant Chasm's forest on your way out!

C27-03: Giant Chasm Forest

Outside, the Frigate will have left, leaving a mess of destroyed trees. That said, there's a few items you can get here that you couldn't get before. Move down the steps, head east, then south when you reach the corner. Continue down until you see the gap in the trees taking you west and head through them into the clearing where the Frigate was. Feel free to talk to the Old Team Plasma members. Once you're done, move into the Dark Grass a far way to their north-east. Move through to the other side. You'll notice an item to your south, between the dead trees. There's a little gap between the eastern-most dead tree and the wall of trees east of it. Move through this gap and grab the item, which happens to be a mega awesome PP Up!

Backtrack back to the Old Team Plasma people and head into the Tall Grass just west of them. Move through it and head north into the Dark Grass. Move over and grab TM03 - Psyshock then once again head back to Old Team Plasma. To their south-west is even more Dark Grass. Head south through this, then head east through the next patch. Once you're past it, follow the thin path east through the trees. At the very end is a Star Piece. Grab it then skip merrily back to Old Team Plasma.

Move north from Old Team Plasma. The first path of Tall Grass (not Dark Grass) you reach, move east through it. Now move south-west down to the thin gap through the trees. Move through it then jump over the ledge taking you north. Follow the path around and move through the Tall Grass between the trees. From there, head north-east between the two patches of Dark Grass, then west into the north-west of the two patches. You'll see a Carbos here. Grab it then head back through the Dark Grass. Now move east through the other patch of Dark Grass. Once you're past it, you'll find another item, a Sun Stone. Move back into the Dark Grass and head north until you're out of it. There'll be a ledge to your right. Jump over it. Follow the path back around to the clearing and head back to Old Team Plasma one last time.

Now head south a little, then west into and through the Tall Grass. Once you're past it, head south to the stairs. Move up them back into the cave. Move up the steps, then south down to the southern wall. Follow the wall west. When you reach the corner turning north, continue to follow it. Continue until you reach the exit out of the cave to your left. Move through it and you'll be in Route 23!

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