03) The extra Town Map

MEGAH96 Current Team

L9 Tepig

Tackle, Tail Whip, Ember, Odor Sleuth

Current Season: Winter

Total Money: 3500

C03-01: Floccesy Town

Enter the Pokémon Center to heal the Pokémon. Go outside and Alder is waiting outside. The house right of the Pokémon Center, The old man gives you the Potion.

Go north. You'll soon reach Alder for a third time, who wants to help train you. He'll notice you have two Town Maps and then mentions he saw a Trainer with a starter on Route 20, Hugh.

Head off to the east, Route 20.

C03-02: Route 20

Wild Pokémon:

NOTE: Grass never shakes without gym badges.

I'm so lazy to convert it's units, so I'll be given in American measurement format:

Pidove

Type: Normal & Flying

EV: 1Atk

Dex No. No.519

Catch Rate: 255

Height: 1'0"

Weight: 4.6lbs

Sewaddle

Type: Bug & Grass

EV: 1Def

Dex No. No.540

Catch Rate: 255

Height: 1'0"

Weight: 5.5lbs

Sunkern

Type: Grass

EV: 1Sp.Atk

Dex No. No.191.

Catch Rate: 235

Height: 1'0"

Weight: 4.0lbs.

Audino

Type: Normal

EV: 2HP

Dex No: No.531

Catch Rate: 255

Height: 3'7"

Weight: 68.3lbs.

Dunsparce

Type: normal

EV: 1HP

Dex No. No. 206

Catch Rate: 190

Height: 4'11"

Weight: 30.9lbs

But the Japanese and British versions of the game, the measurement in Pokédex is given in Metric system.

To the east Youngster Terrell wants to battle!

L4 Patrat (Normal)

East past the bridge until you reach Lass Isabel.

L4 Purrloin (Dark)

North through the grass is Parlyz Heal and Youngster Petey wants to battle.

L4 Patrat (Normal)

Continue north out of the grass. The Hiker to the east won't let you pass until you obtain a badge, but he still battle you after the badge is obtained!

Continue left through the bridge. Wait! Before the bridge, the left of the bottom two rocks contains a Poke Ball.

Season Control

If it's currently Autumn, there will be leaves covering the ditch to your south, allowing you to move across it and grab the Poke Ball. If it's not currently Autumn, feel free to set it to an Autumn month (March, July or November). Exit and re-enter the area to allow the game to switch to Autumn. Come back here and move across the leaves and grab the Poke Ball.

Over by the ledges, you can also take the pile of leaves northwest and then South, back into Floccesy Town. While it looks like it leads to a dead end, press A one step away from the bottommost tree to find a hidden Potion.

To the north path is Floccesy Ranch.

C03-03: Floccesy Ranch

Azurill

Type: Normal

EV: 1HP

Dex No: No.298

Catch Rate: 150

Height: 8"

Weight: 4.4lbs.

Lillipup

Type: Normal

EV: 1Atk

Dex No: No.506

Catch Rate: 255

Height: 1'4"

Weight: 9.0lbs.

Mareep

Type: Electric

EV: 1Sp.Atk

Dex No: No.179

Catch Rate: 235

Height: 2'0"

Weight: 17.2lbs.

Psyduck

Type: Water

EV: 1Sp.Atk

Dex No: No.054

Catch Rate: 190

Height: 2'7"

Weight: 43.2lbs.

Riolu

Type: Fighting

EV: 1Atk

Dex No: No.447

Catch Rate: 75

Height: 2'4"

Weight: 44.5lbs.

You'll notice a patch of grass to your left upon entering. You can use this to catch yet more Pokemon. When you're ready, follow the dirt path north and west when you reach the gap in the wooden fence. Make sure you're ready for a Rival Battle when you attempt to move through the gap in the fence. As soon as you do, Hugh appears. You'll hand him his copy of the Town Map and the battle begins!

Boss Battle

PKMN Trainer Hugh

(If you choose Snivy)

L8 Tepig (Fire)

(If you choose Tepig)

L8 Oshawott (Water)

(If you choose Oshawott)

L8 Snivy (Grass)

Safe Type: Pokémon weak against

Dangerous Type: Your starter

Money won: 800

Avoid using starter Pokémon! It's fully bad! If you starter is Snivy, battle his Tepig with Psyduck! If your starter is Tepig, battle his Oshawott with Mareep/Sewaddle/Sunkern! If your starter is Oshawott, battle his Snivy with Pidove!

After the battle, the owners of the Ranch will come up and give you a Potion. You'll talk to them, who explain that one of their Herdiers has went missing. They want Hugh and you to find it for them. Hugh will immediately rush ahead. You can now talk to the female trainer as often as you like to heal your Pokemon. Continue through the gate when you're ready.

Go inside of the fenced-in area until you see Hugh. At this point, you can either head north or over west and through another fence. North is where you want to go if you want to find the Herdier, but heading west will present you with some more Trainers and some items, otherwise, we'll move left.

Over the west, then south, Lass Molly want to battle you!

L6 Purrloin (Dark)

L6 Sewaddle (Bug & Grass)

Move east through the grass between fences is a Poké Ball.

Head back somewhere Hugh is. Move north. Hugh will catch up to you and then run forward. Talk to him that ranch is REALLY BIG.

Move north outside the grass and it's Janitor Orville.

L6 Lillipup (Normal)

L66 Mareep (Electric has higher paralyzing chance)

Move right, down the steps and you'll stopped by Hugh, he'll give you Parlyz Heal.

Once you're down the steps, go right through the grass. If you go down, you'll be forced to go back to the beginning of the ranch by ledges. Youngster Kenny up ahead who you can battle.

L6 Patrat (Normal)

L6 Psyduck (Water)

South past him is X Attack. Northeast of that Youngster is a path that takes you further into the forest.

There are 2 paths, east and south. Move east, Hugh shows up. First, pick up the Potion. You'll notice a man holding a Herdier captive. Follow the path around until you reach him. The man will get frustrated with the Herdier and the fact that he's been caught and throw a TM at you, TM21. which is Frustration.

RECALL

TMs are now unlimited use. In first four generations, I dare not use TMs.

They'll flee without battle. The two trainers from before come up, thanking you for rescuing their Herdier.

Head back to Floccesy Town.

C03-04: Floccesy Town

You'll be stopped by Alder, who wants you to show some kids how to battle, as well as teach you the importance of weaknesses and resistances.

Enter Alder's house before you can open up the first gym, so when you're ready to, enter his house. But before you do, make sure to move up the left side of his house and collect the X Speed there. When you enter, you will immediately be thrust into two consecutive battles.

Boss Battle

School Kid Seymour

(If you choose Snivy)

L9 Panpour (Water)

(If you choose Tepig)

L9 Pansage (Grass)

(If you choose Oshawott)

L9 Pansear (Fire)

Safe Type: Your starter

Dangerous Type: If you choose the wrong one

Money won: 180

And then...

Boss Battle

School Kid Cassie

(If you choose Snivy)

L9 Pansear (Fire)

(If you choose Tepig)

L9 Panpour (Water)

(If you choose Oshawott)

L9 Pansage (Grass)

Safe type: Choose one of your Pokémon

Dangerous Type: Your starter

Money won: 180

Switch into the appropriate Pokémon if you start with your starter!

Pansage

Type: Grass

EV: 1Spd

Dex No: No.511

Catch Rate: 65

Height: 2'0"

Weight: 23.1lbs.

Pansear

Type: Fire

EV: 1Spd

Dex No: No. 513

Catch Rate: 65

Height: 2'0"

Weight: 24.3lbs.

Panpour

Type: Water

EV: 1Spd

Dex No: No.515

Catch Rate: 65

Height: 2'0"

Weight: 29.8lbs.

Exit the house. You'll be greeted by a man who gives you a Medal Box, which is used to store medals that you earn. You can earn medals by doing various tasks or accomplishing certain things in the game like achievements. You can talk to him in any Pokemon Center you see him at to collect more medals based on your accomplishments.

Head back to Aspertia City.

NOTE: To the north of Alder's house, on the east side of his house, you can find a small series of woods called Pledge Grove. There's nothing overly amazing there — unless you bring the Pokemon Keldeo there, where it will learn the move Secret Sword which also transforms it into its Resolute Forme. Keldeo was available only on Pokemon Black and White prior to the games' release, so you have to had picked one up and then traded it over in order to do this.

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