18) Lentimas Town is boiling hot!

MEGAH96 Current Team

L48 Emboar

Rock Slide, Hammer Arm, Bullldoze, Flamethrower

L47 Unfezant

Air Slash, Razor Wind, Fly, Detect

L47 Golduck

Water Pulse, Zen Headbutt, Surf, Aqua Tail

L48 Ampharos

Strength, Discharge, Flash, Power Gem

L47 Simisage

Cut, Payback, Dig, Energy Ball

Current Season: Winter

Total Money: 461973

C18-01: Lentimas Town

As soon as you land, Professor Juniper will talk about Cheren and then about Reshiram and Zekrom attacking two years ago and stuff, then how Team Plasma wanted the Dragon Pokemon. She says that you should talk to the Gym Leader of Opelucid City, Drayden, to hear about stuff. She'll ask if you'll do this for her. Go ahead and say Yes, then Bianca will head on over to Reversal Mountain, leaving you free to explore Lentimas Town.

Head east and enter the Pokémon Center. Check out the Poké Mart wares and talk to the old woman opposite the shop. She'll give you a Spell Tag. Exit, then head south and enter the building on the west side of the path. Talk to the woman in front of the TV for TM57, Charge Beam. Exit, head back to where the Pokémon Center is and enter the building to its left. The old man in the north-west corner of the house is the second Move Tutor of the game! He's willing to teach your Pokemon moves in exchange for Blue Shards.

Feel free to do business with him, then leave. Head back onto the runway and move north along the right side of it. You'll find a gap in the fence. Move through. You'll be stopped for a phone call, but you'll be free to continue through after. Continue on, move up the steps and grab the Fire Stone on the edge of the cliff. Head back to the Pokemon Center. That's all there is to do here! Feel free to head east, out into Reversal Mountain.

C18-02: Reversal Mountain (Outside)

Skorupi

Poison & Bug

EV: 1Def

Dex No: No.451

Catch Rate: 120

Height: 2'7"

Weight: 26.5 lbs.

Spoink

Type: Psychic

EV: 1Sp. Def

Dex No: No.325

Catch Rate: 255

Height: 2'4"

Weight: 67.5 lbs.

Numel

Type: Fire & Ground

EV: 1Sp. Atk

Dex No: No.322

Catch Rate: 255

Height: 2'4"

Weight: 52.9 lbs.

Drifblim

Type: Ghost & Flying

EV: 2HP

Dex No: No.426

Catch Rate: 60

Height: 3'11"

Weight: 33.1 lbs.

Grumpig

Type: Psychic

EV: 2Sp. Def

Dex No: No.326

Catch Rate: 60

Height: 2'11"

Weight: 157.6 lbs.

Camerupt

Type: Fire & Ground

EV: 1Atk, 1Sp. Atk

Dex No: No.323

Catch Rate: 150

Height: 6'3"

Weight: 485.0 lbs.

Vibrava

Type: Ground & Dragon

EV: 1Atk, 1Spd

Dex No: No.329

Catch Rate: 120

Height: 3'7"

Weight: 33.7 lbs.

There's a Cyclist near the start of the area.

L37 Zebstrika (Electric)

Just past him is another Cyclist.

L37 Unfezant (Normal & Flying)

From here, you'll see some tall grass south of the female Cyclist leading east. If you move through this and follow it to the other side, you'll find a mysterious house known as Strange House. When you've moved up the stairs leading to it. Move south-west between the fence and rocks just west of the top of the stairs. You should wind up being in the south-west corner of this platform. Now move north up the western edge of th area, along the side of the mountain. When you reach the north-west corner, head east, behind the house. When you can't move any further, face east and press 'A'. You'll pick up TM30 - Shadow Ball, which was hidden behind the house.

C18-03: Strange House 1F Scene 1

Banette

Type: Ghost

EV: 2Atk

Dex No: No.354

Catch Rate: 45

Height: 3'7"

Weight: 27.6 lbs.

Once you've entered Strange House, you'll notice that where you go is determined by where the furniture in the house feels like sitting. If it's blocking an area, you can't explore it. If it's moved out of the road, feel free to go right ahead and enter the door or go down the steps.

First, down the stairs to the west of the main staircase to your north.

C18-04: Strange House B1F Scene 1

Move east through this decrepit library. You'll notice that you can grab a Spell Tag do so. Continue east. You won't be able to grab the other item here just yet, so move up the stairs at the east end.

C18-05: Strange House 1F Scene 2

You'll notice the door to your west is now open. Move into it. Inside is a poor Backpacker, assumedly having been stuck in this house for quite a while.

L36 Numel (Fire & Ground)

L36 Sigilyph (Psychic & Flying)

Leave the room and then head over to the stairs on the right side of the room. Take them up and then you'll find a ghostly character flicker in and out, talking about her Abra.

Follow the path over and around, where you'll be able to go back down the stairs or, more importantly, enter the room that was previously inaccessible.

Inside is a Full Heal, but that's about it. Now go back down the stairs.

C18-06: Strange House B1F Scene 2

It's a bit more of a maze in here than it was before, but you can now get the second item. Head to the northern wall first, then head east along it. Move between two of the blue chairs and continue east to the sofa facing east. Move down the left side of it and head west between two of the bookshelves. When you reach the blue chairs again, head down to the south wall of the basement and head east. At the end you'll find the Dusk Stone. Pick it up, then head back to the sofa. Move back to the north wall and head east to the eastern end. From there, move south down to the stairs. Move up them.

C18-07: Strage House 1F Scene 3

Now head up the eastern stairs of the main room. Follow the path along to the first door. Enter it. Move to the north-east corner of this room and grab the Rare Candy. Exit the room back to the main area. Head back down the eastern stairs and head over to the western stairs. Move up them and enter the door at the top. Inside is a female Psychic.

L36 Drifloon (Ghost & Flying)

L36 Spoink (Psychic)

L36 Drifblim (Ghost & Flying)

Drifloon

Type: Ghost & Flying

EV: 1HP

Dex No: No.45

Catch Rate: 125

Height: 1'4"

Weight: 2.6 lbs.

Once she's defeated, head back out of the room, head down the western steps and up the central ones. The ghost will appear again and disappear once more. Head north and enter the door there. The room inside is all nice and new, which is rather odd. It's the ghost's room and she seems to have some crazy obssession with keeping her room tidy. Ghosts these days. Anyway, there's an item on the rug here. Move up and grab it, a Lunar Wing! Yes! The ghost will appear behind you and shock you. She'll say a few words before disappearing for the last time.

Not only that, let's enter the Reversal Mountain! But wait, there's a Full Heal.

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