Consider the guidelines in the scroll, "Welcome to Knighthood" before choosing to seek out a place in the Knighthood. Only an official Knighthood recruiter may guide an Aspirant through this process. Seek one out to begin your quest to join the Knighthood. Recruiters, a list of barred applicants, as well as knights on leave may be found here.
1. Send a missive to Knighthood summarizing personal history and reason for seeking entrance.
- Ensure that one's tendencies are lawful in nature, and one follows a God of Good's guidance with all one's heart.
2. Wear an Aspirant's badge until such time as entrance is granted or denied.
3. Walk alone, without support from Kingdom or Clan, for a minimum of five training sessions at their guild. For one who is fully trained, a period of not more then two weeks alone may be assigned.
Test of Combat: During the time alone, defeat an enemy of Knighthood and contact a Knight on duty to have the victory recorded. Alternately, the recruiting officer may witness the Aspirant in a duel or in combat during training.
Test of Knowledge: In discussion with a recruiting officer, answer a series of questions about Knighthood, Algoron, and the Kingdoms and Clans.
Test of Virtue: Discuss the Eight Virtues with a recruiting officer, including a series of Virtue Dilemmas.
Other duties and tasks will be assigned in addition to the tasks and tests below. These tasks merely stand as required
curriculum which is expected of all Knights in training to master before they are granted the honor of Knighthood.
Acquire a container, a thick book, quill and ink.
* All pages will begin a record of all their tasks and notable activities.
* Tasks must be recorded in their order of completion.
* Failure to record a completed task shall have the task considered undone.
The book must be titled as a Journal, with the name of the page clearly marked.
Record on the first page the day of entry to the Keep.
* This information is found by checking the Keep calendar.
* The entry in the page's journal must appear as below:
It is 8:30 am, Day of the Moon, 7th the Month of the Long Shadows.
DSL started up at Fri Feb 8 23:19:58 2008
The system time is Sun Feb 10 08:00:03 2008
Failure to record a completed task shall have the task considered undone.
1. Task of Valor
* A page will perform either solo, or accompanying a group of Knights or allies, a single combat patrol which results in combat.
* They must not perish in this patrol.
2. Task of Virtue
* Seek any officer of the Keep to understand what it means to be a Knight, and the meaning of the 8 Virtues.
* Scribe what you have learned in your journal for presentation to any of a higher station that asks.
* Have your instructor write a note to the keep regarding your completion of this lesson. Scribe that letter into your journal
3. Task of Duty
* Review the Knighthood Code of Conduct.
* After reading the Code of Conduct thoroughly, copy it into your journal for review.
4. Task of Supplication
* During your time as a page, you are to attend at least two times of prayer that are held for the Keep.
* Make notes of the date and who was leading the time of prayer in your journal.
5. Task of Confession
* Speak to one of the Shield on the importance of Confession and what it entails, why it benefits the Knight, write an essay on your findings.
* Attend the rite of Confession at least once, have the person that administered it to write a missive to the Keep that the task has been completed, keep a copy of it in your journal.
* If there is question on who can administer Confession, seek out and speak to an Officer of the Keep
6. Task of the Mentor
* The Page shall approach an appropriate Mentoring Knight and accept one task of the Mentors Choosing
* Once that task is completed to the Mentors satisfaction the Sire Knight must write a letter of claim to the Page and ask that he or she be ranked as a Squire.
Other duties and tasks will be assigned in addition to the tasks and tests below. These tasks merely stand as required
curriculum which is expected of all Knights in training to master before they are granted the honor of Knighthood.
Continue the recording of the squire tasks within your journal begun as a page. You will keep your journal through your career in the Keep.
Be sure to maintain it.
Make note that:
* Tasks must be recorded in their order of completion.
* Failure to record a completed task shall have the task considered undone.
* Do not peruse these tasks without the permission of your mentor.
Enter your date of promotion to squire.
* This information is found by checking the Keep calendar.
* The entry in the journal must appear as below:
Promoted to Squire
It is 8:30 am, Day of the Moon, 7th the Month of the Long Shadows.
DSL started up at Fri Feb 8 23:19:58 2008
The system time is Sun Feb 10 08:00:03 2008
If a Page has served for at least one week, they may seek a Mentor. If all Page tasks are completed they may be accepted as a Squire.
1. Task of Justice
*Seek any officer ranked Colonel or higher to understand the concepts of justice and the law: why are laws necessary, what is a just law. Briefly scribe what you have learned in your journal.
2. Task of Compassion
*Aid in the training of an ally or member of Knighthood for at least 2 visits to their trainer, or gather equipment for an ally or member of Knighthood equal to 6 pieces of necessary equipment, or aide someone in an acceptable meaningful way. Copy their missive of thanks into your journal, confirming the completion of this aid.
3. Task of Charity
*Gather and donate 2 eggs to Gareth Keep.
4. Task of Training
*Complete your chosen vocation of training to its maximum, and report with completed gear to your mentor for inspection. Have your mentor write a note stating your inspection has passed and copy it into your journal.
5a. Tasks of Entrance (Shield)
* Undergo and pass an equipment inspection by an Officer of the Shield or Crown.
* Accumulate 2 bounty points, or personally kill 1 enemy of Gareth Keep and record their passing.
* Gather 2 Amulets of Austinian, or other equally helpful pieces of gear for donation to Gareth Keep.
* Write either a Treatise for public consumption, or an Essay to be shared with your mentor and the Generals, on an agreed upon topic of importance.
* Confer with an a member of the Lance or Crown, and then report to your mentor on the best methods of personal self defense you have learned and how to put them into action.
5b. Tasks of Entrance (Lance)
* Undergo and pass an equipment inspection by an Officer of the Lance or Crown.
* Accumulation of 10 bounty points, or participate in two separate combat patrols that fall an enemy of the keep.
* Participate in one successful keep defense or assault.
* All Aspiring Knights must know directions to the safe room and the Lords rooms in Misery and Thorn Keep.
* Confer with an a member of the Lance or Crown, and then report to your mentor on the best methods of personal self defense you have learned and how to put them into action.
A Squire’s mentor may assign any number of additional tasks of their choosing to ensure that a Squire meets their standards before being presented with their spurs.
Once a Squire has completed all of their tasks, and been a Squire for at least 2 weeks. Their mentor can approach their General and give them a progress report. If the General allows, the Squire shall be given one final task by their Mentor. This task should be meaningful and challenging. Upon completion of this task, they shall be knighted into their respective Order.
The following section has been retained and preserved for historical reasons.
Aspirant Tasks
Consider the guidelines in the scroll, "Welcome to Knighthood" before choosing to seek out a place in the Knighthood. Only an official Knighthood recruiter may guide an Aspirant through this process. Seek one out to begin your quest to join the Knighthood. Recruiters, a list of barred applicants, as well as knights on leave may be found here.
1. Send a missive to Knighthood summarizing personal history and reason for seeking entrance.
- Ensure that one's tendencies are lawful in nature, and one follows a God of Good's guidance with all one's heart.
2. Wear an Aspirant's badge until such time as entrance is granted or denied.
3. Walk alone, without support from Kingdom or Clan, for a minimum of five training sessions at their guild. For one who is fully trained, a period of not more then two weeks alone may be assigned.
Test of Combat: During the time alone, defeat an enemy of Knighthood and contact a Knight on duty to have the victory recorded. Alternately, the recruiting officer may witness the Aspirant in a duel or in combat during training.
Test of Knowledge: In discussion with a recruiting officer, answer a series of questions about Knighthood, Algoron, and the Kingdoms and Clans.
Test of Virtue: Discuss the Eight Virtues with a recruiting officer, including a series of Virtue Dilemmas.
Page Tasks
Note:
Other duties and tasks will be assigned in addition to the tasks and tests below. These tasks merely stand as required curriculum which is expected of all Knights in training to master before they are granted the honor of Knighthood.
Acquire a container, a thick book, quill and ink.
* All pages will begin a record of all their tasks and notable activities.
* Tasks must be recorded in their order of completion.
* Failure to record a completed task shall have the task considered undone.
The book must be titled as a Journal, with the name of the page clearly marked.
Record on the first page the day of entry to the Keep.
* This information is found by checking the Keep calendar.
* The entry in the page's journal must appear as below:
It is 8:30 am, Day of the Moon, 7th the Month of the Long Shadows.
DSL started up at Fri Feb 8 23:19:58 2008
The system time is Sun Feb 10 08:00:03 2008
1. Task of Valor
* 5 combat/scouting patrols
* Each to be briefly summarized, indicating day of patrol, what was sighted, outcomes of any combat.
2. Task of Humility
* Seek any officer of the Keep to understand the purpose of confession.
* Attend one confession with the High Clerist, which the High Clerist must verify in writing. (Other qualified confessors of the Keep, for the purpose of this lesson, include: Clerists of the Shield, Knighted and confirmed full Priests, Paladins, and Confessors.)
* Summarize the purpose of the confession, who you discussed this with and then affix a copy of the High Clerist's missive be copied in to the journal.
3. Task of Sacrifice
* Complete sufficient service in quests to donate one jeweled egg to the Keep.
* Copy the receipt of this contribution into the journal.
4. Task of Honesty
* Spend a day in meditation in the Temple examining your readiness to squire.
* Scribe your reflections in your journal.
5. Final Task
* Mentoring knight is to seek an Officer to approve a quest that they will administer to the page. The skills and training of the page is expected to be considered in assigning this task.
The minimum period of service as a page is 2 weeks by the old calendar. There may be those that will take longer in completing their tasks.
Promotion to squire will only be granted once all the tasks above mentioned are completed, scribed in the journal and the page is able to enter battle formation with a fully trained knight.
The tasks above need not be completed in order, except for the final task which may only be assigned after all the previous tasks are completed.
Squire Tasks
Note:
Other duties and tasks will be assigned in addition to the tasks and tests below. These tasks merely stand as required curriculum which is expected of all Knights in training to master before they are granted the honor of Knighthood.
Continue the recording of the squire tasks within your journal begun as a page. You will keep your journal through your career in the Keep. Be sure to maintain it.
Make note that:
* Tasks must be recorded in their order of completion.
* Failure to record a completed task shall have the task considered undone.
* Do not peruse these tasks without the permission of your mentor.
Enter your date of promotion to squire.
* This information is found by checking the Keep calendar.
* The entry in the journal must appear as below:
Promoted to Squire
It is 8:30 am, Day of the Moon, 7th the Month of the Long Shadows.
DSL started up at Fri Feb 8 23:19:58 2008
The system time is Sun Feb 10 08:00:03 2008
1. Task of Justice
* Seek any officer ranked Colonel or higher to understand the concepts of justice and the law: why are laws necessary, what is a just law.
* Scribe what you have learned in your journal.
2. Task of Spirituality
* Seek any priest of the Light or officer of the Shield to understand the importance of the trinity: Austinian, Nadrik and Siccara to the Keep.
* Scribe the summary of this discussion in your journal.
* Scribe briefly what you believe makes the faith in your diety one that betters you and supports you as you do your duty in the Keep.
3. Task of Compassion
* Aide in the training of one of the Light or Balance for two visits to their trainer. Copy their missive of thanks to your journal.
4. Task of Honour
* Spend a day in meditation in the Temple examining your readiness to be a knight.
* Scribe briefly on the following possible conflicts in the virtues: justice and honesty against compassion, spirituality and humility
against valor. Explain if you believe there is a conflict, give your reasons both for or against.
* Explain your understanding of honor.
5. Final Task
* If a squire demonstrates good service, capacity for leadership and diligence in their tasks, their mentoring knight may present the squire to a general for review.
* If the squire passes muster, the mentoring knight and general will devise a quest worthy of a knight to test the squire.
The mentoring Knight should send a weekly notice to the generals about the progress of their squire.
The minimum period of service as a squire is 3 weeks by the old calendar. There may be those that will take longer in completing their tasks.
Promotion to Knight will only be granted once all the tasks above mentioned are completed, scribed in the journal and the squire is fully trained.
The tasks above need not be completed in order, except for the final task which may only be assigned after all the other tasks are completed.
A Knight is a leader. Only a squire who demonstrates competence, maturity and contributes positively to the Keep will be given the responsibility of a Knight.