The impact design and technology activities have on:
– individuals
– groups of people, e.g. by geographic location, religion or ethnicity
– society and culture.
Design and technology are powerful forces that shape nearly every facet of modern life. From the mundane objects we use daily to the complex systems that govern our world, design and technology influence how we live, work, interact, and even how we perceive ourselves. They are not merely tools, but rather agents of change, capable of both solving pressing problems and creating new challenges. Understanding the profound impact of design and technology, both positive and negative, is crucial for navigating the complexities of the 21st century and shaping a future that benefits all of humanity.
Improved Quality of Life: Design and technology can lead to products and services that enhance our daily lives. Think about ergonomic furniture for better posture, assistive technologies for people with disabilities, or apps that help us manage our health.
Increased Access: Technology can bridge gaps and provide access to information, education, and opportunities for individuals who might otherwise be marginalized. Online learning platforms, for example, can reach students in remote areas.
Enhanced Creativity and Self-Expression: Design tools and digital platforms empower individuals to express themselves creatively through art, music, writing, and other forms of media.
Personalized Experiences: Technology allows for tailored products and services that cater to individual needs and preferences, from customized clothing to personalized learning plans.
Privacy Concerns: The collection and use of personal data through technology raises ethical questions about privacy and security.
Digital Divide: Unequal access to technology can create a divide between those who benefit from it and those who are left behind.
Job Displacement: Automation and technological advancements can lead to job losses in certain industries.
Mental Health: Excessive screen time and social media use can have negative impacts on mental health and well-being.
Rural vs. Urban: Technology can connect people in rural areas to services and opportunities that were previously unavailable, but it can also exacerbate inequalities if access is limited.
Global Connectivity: The internet enables communication and collaboration across borders, fostering cultural exchange and understanding.
Cultural Preservation: Design can be used to preserve and promote cultural heritage through the creation of traditional crafts, clothing, or digital archives.
Social Inclusion: Technology can help marginalized groups connect with each other, share their experiences, and advocate for their rights.
Accessibility for Diverse Needs: Design can cater to the specific needs of different religious or ethnic groups, such as culturally appropriate clothing or accessible religious texts.
*the following is covered in detail in unit 4.2
Inclusive Design concerns developing products that can be used by as many different groups as possible, such as disabled and able bodied, young and old consumers.
Very often, changes in products to accommodate disabled users can also be of benefit to the able-bodied e.g. more user-friendly appliances.
Designers working on inclusive designs will often use techniques to give them the experience of what it is like to be disabled in order to better understand the needs of that particular group. This is a form of empathetic design. E.G wear oversize gloves to do everyday tasks.
They will also use data and observation as well as working with disabled users (see UCD) to ensure that they meet their specific needs.
Many products have been changed to meet the needs of disabled users and designers are now more aware of trying to make these products as ambiguous as possible so they don’t stand out as being simply for ‘disabled use’. Such an area includes shower areas where the necessary aids fold away to be almost ‘invisible’ when not needed or other features to make bathing more practical.
People in the 95th percentile will have very large body sizes either because of their height or their weight and build.
This has already resulted in the need for XXXL clothing, fully adjustable car seats, steering wheels and seat belts and is likely to be more important as the weight of the population in general increases.
Sometimes products are deliberately designed for a particular group or market and are not meant to be accessible by everyone.
e.g. high chairs and buggies are for use by children only.
Motorcycle helmets are meant to be worn by adults and not young children.
Chopsticks are not intended as a general piece of cutlery as they are a cultural choice, and this kind of ‘exclusivity’ is perfectly acceptable.
What is more questionable is ‘exclusivity’ for a particular group based purely on their physical appearance or wealth. Gold plated macbooks costing hundreds of thousands offer no more function than standard macbooks but are only available to those with large amounts of money to spare. Such design is purely for vanity with no humanitarian benefits.
Should this be allowed?
Children are generally in the 5th percentile based on physical size compared to adults and designers need to be aware of their smaller sizes and physical abilities.
Many products already take this into account such as baby spoons and bottles but a designer can also use this to make it difficult for a child to access a medicine bottle for example.
Adults are a different percentile to children and often fit into the 50th percentile in terms of their physical size.
They may not have a disability but, like children, they can have limited physical ability in later life meaning that products need to be adapted to make them easier to use.
E.G. lever taps, easy opening jars and bottles, elasticated clothing and easy pour kettles to name just a few.
Ironically, many elderly people need to access medication but struggle to open ‘child proof’ medicine bottles.
Shaping Cultural Norms: Design and technology can influence our values, beliefs, and behaviors. Think about how social media has changed the way we communicate and interact with each other.
Driving Innovation: Technological advancements drive progress in various fields, from medicine and agriculture to transportation and communication.
Addressing Social Issues: Design can be used to tackle social problems like poverty, inequality, and climate change by creating sustainable solutions and raising awareness.
Preserving History and Heritage: Technology can help us document and preserve historical artifacts, cultural traditions, and artistic expressions for future generations.
Examples:
3D Printing: This technology has revolutionized manufacturing, allowing for customized products and local production, with potential to impact individuals, communities, and economies.
Assistive Technology: Devices and software designed to help people with disabilities have a profound impact on individuals' lives, promoting independence and inclusion.
Sustainable Design: Products and systems designed to minimize environmental impact can contribute to a more sustainable future for society as a whole.
Social Media: These platforms have transformed communication and social interaction, with both positive and negative consequences for individuals and society.