Before creating any New Documents / using Onshape, please click the link below and make sure that your settings are correct. This will save a lot of time later.
You are going to be shown how to draw a simple Sketch on a Plane and how to use the Dimensioning tool and apply Constraints to the lines and shapes to ensure accuracy and save a lot of time later if modifications are necessary.
You can see that the above sketch is not on the origin, the quadrilateral is not a square and the sizes are incorrect.
Click on the link button below, copy the Onshape file to be your own copy and try to get it to look like the Sketch on the right.
You should use the Dimensioning tool, the '=' (equals) Constraint, the 'Perpendicular Constraint, the Mirror Tool and the Circle Tool to change the Sketch on the left into the Sketch on the right.
Click on the Top Plane, then click 'Sketch'.
or
Click on 'Setch' and then choos the Top Plane.
Use the tools, in this case the line tool or rectangle tool to draw a square.
Click the green tick to save and exit the sketch.
Click on Extrude.
Extrude the square into a cuboid to a thickness of your choice similar to above.
Once you have created 3D shapes, if the surface is flat, it is possible to Sketch on the surface (face) instead of on an existing Plane.
Click on the surface (face) you want to draw on. In this case, it is the top of the cuboid.
Click 'Sketch'.
Use the sketching tools to draw the shapes you want.
After creating our large cuboid base, a second cube has been added on top. By clicking 'Add' when extruding, both extrusions come together to become one new shape.
After creating our 'Part 1' which is made up of a cuboid and a cube to achieve the 3D shape we wanted for 'Part 1', we went on to create another cube. However, on this occasion we clicked on 'New' and created a completely separate part.
I have sliced through the model in the image above. The two separate parts are easy to see. Most of the models you will create in Onshape will be made up of multiple parts. Consequently, it is important to know when to tell Onshape to 'Add' Parts to other parts or create them as 'New' Parts.
When you have different Parts, you can modify each part separately, applying Fillets, Shells, etc to one Part without affecting the other Part. This will be very useful when modelling models with multiple parts.
Create a sketch on the right plane.
Click on 'Insert Image'
Import your photograph.
Click on the image of the photograph from the box.
Click on the screen and draw a rectangle with the mouse to see your picture appear.
Draw a line between two positions you know the size of. I have drawn the line above because I know it has to hold a 120mm tall mug in this position. If you know the height of the overall machine, you could draw a line from the top to the bottom of the machine instead.
Press the Escape key on the keyboard.
Press the 'D' key on the keboard or click on the Dimension tool.
Click on the line, drag it away and click again.
Enter the size you want and press Enter.
Click on the 'Green Tick' on the Sketch information box.
Create a new Sketch on the same Right workplane.
Use the Rectangle, line, spline tool to draw the basic shapes.
Make sure to overlap the shapes where necessary so that you are sketching the full size of the different features.
Add centre lines to any of the shapes you think you are going to 'Revolve'. There is no need to add these to shapes you know you are going to 'Extrude'.
The best way to do this is to use the line tool after creating your rectangles / shapes.
Hover your mouse over the line where you want the exact centre and you will see the 'centre constraint symbol' appear.
Draw your line, keeping it horizontal or vertical.
Click on Extrude
Select all of the rectangles that make up the main body.
Select 'Symmetric'
Click on the 'Fillet' Feature
Select the edges you wish to round.
Drag the arrow or enter the radius.
Click on the green tick.
Select the 'Revolve' Feature.
Select one half of the shape that you want to revolve.
Click into the 'red coloured Revolve Axis'
Click on the centreline of the shape you want to revolve.
There are lots of options, but we want 360 degrees at the moment so Full is selected.
Repeat the process on the left to revolve all the other parts that are cylindrical.
By making Part 2 transparent for now, you can see that even though we have two parts, they are not connected in any realistic way. One just appears to be inside the other but there is no proper physical connection. To achieve this, we need to perform a Boolean(Subtract). We use the cylinder as a 'Tool' to cut out the cylinder shape of the main cuboid body called the 'Target'.
Click on Boolean
Click on Subtract.
Slect Part 2 as the Tool and Part 1 as the Target.
Make sure that 'Keep Tools' is selected. If it was not, Part 2 would get deleted when we perform the Boolean.
By making part 2 transparent again, you can now see the Boolean result. The main body has now been shaped so that the coffee making chamber fits perfectly into the top of the cylinder.
Repeat this process for the water tank on the back of the coffee maker.
You will notice that the spout has a flat surface and this does not meet the cylinder correctly. One solution is to use the 'Replace Face' feature.
We use the 'Replace Face' to replace the flat face with a curved one that matches the radius of the cylinder.
Click on the parts as shown above.
Select the 'Shell' Feature.
Select the top of the cylinder
Click on the green tick.
The key skills for undertaking the most popular Features that you will need to use to virtually model your coffee pod machine have now been covered. You now have two options.
Add other Features like additional Fillets or Chamfers and investigate the 'Text' Feature to add a brand name to your casing.
Follow the additional stages below if you need to sculpt the shape of your coffee pod machine further. For example, your shape is more organic and needs curved sides etc.
Click on the surface of the 3D shape you want to sculpt.
Draw a line onto the surface.
Click on Extrude
Select the Sketch the line is drawn on or the line itself.
Set the options as shown in the image above so that you are extruding a surface.
Press the green tick.
Click on the Split Feature shown above.
Set the options as per the Feature Box. This should show that you are choosing the main body to Spit and you are splitting it with the surface you extruded.
Make sure that 'Keep both sides is not selected.
Use the arrow inside the red cirle in the picture above to make sure that you are not removing the wrong side of the split.
Press the green tick
See how I have now managed to modify the flat top of the coffee maker to be a more organic form.