The title changes every time the player starts a new game.
Tasha's Game, a flash game developed by Double Fine, is about a Game Designer named Tasha, who is on a quest to rescue her fellow co-workers after they have been kidnapped by an unknown force. With the help of her feline wizard friend named Snoopy, they jump the platforms to stop the tyranny of the unknown force. Cause that's what heros do.
The game is a platformer at it's finest, with no enemies aside from the shadow-y tentacle monsters holding the co-workers hostage. There isn't a time limit either making the gameplay all the more enjoyable and not as stressful to reach the end of the level.
The controls of the game is very simple, move Tasha with the left and right arrow keys (or the A and D buttons) and jump with the up arrow key (or the W key). Snoopy the Wizard Cat is controlled simultaneously by the player with the mouse. Because the game is a platformer, Snoopy also controls where the platform goes. The player holds down the right mouse button to bring up a bar with the options of which platform to place down.
I put a spell on you...
There is the basic platform (the first one), a platform that moves left and right (the second option), a platform that moves up and down (the third one) and a trampoline-like platform that lets you jump and reach higher places Tasha can't normally reach.
The reason there are zeros next to each of the platforms is because there are the platform options lying around the level (it always goes back to 0 when the player goes to a new level).
There is the occasional glitch where the jumping kind of falters and the platforms can not be reach unless the player places it in a certain location, but aside from that, the game mechanic is fairly smooth.
The gameplay, while a bit short, is fairly decent. Depending on how good players are with platformers, the game can take up a fair amount of time. There has a great replay able value to the game, once beaten the player can go back into playing the game to unlock easter eggs that are floating around in the level. In that literal sense.
Here is the basic idea of what one can find in the box...
There are present boxes a plenty that are in areas that Snoopy can reach. And for the most part, the easter egg presents are headwear that the player can make Tasha wear through out the level. It doesn't improve anything in terms of how she jumps and because there are no enemies (the extent being a shadow monster, but even then all the player needs to do is walk up to it and Snoopy does the rest on his own) there is no "magic ability" she gets. It is simply there for hilarious entertainment.
Banana Head, Vikings, and... LINK?!
The game's art style was made by Tasha Harris (the main character herself) and her drawing style is a very simplistic style, making the game very charming with it's atmosphere.
Because the game is almost a parody of most platform games, the environments talk about to the player (it doesn't move the plot forward or anything, again, just hilarious entertainment) and everything looks ludicrous. The closer to the end of the game the player gets, the more darker the atmosphere appears.
Nighttime.... DAYTIME!
There isn't anything to be taken serious in the game and there isn't any serious objective aside from getting from point A to point B so you can move on to the next level. The dialog is humorous and the art style is an interesting change of pace from most games as well as an interesting way to poke fun, but enjoying, most platformers.
I...am... AWESOME!!
http://www.doublefine.com/games/tashas_game/