Veptheca:
The game about drawing and adding vectors.
Goal: The person to make the last possible move is the winner, so the goal is to make as many possible moves that will cause you to be the last person to make a move.
Core Mechanic: The core mechanic is the action of Drawing lines from point to point, occasionally these lines must be added vectors.
Space: The game grid consists of a square number of points(ie 3x3, 4x4, etc) arranged equidistant to each other and unconnected
Objects: The objects in the game can be considered the lines, whether they be horizontal, vertical, or an addition of two existing vectors.
Attributes: The lines have the attribute of direction, such as horizontal, vertical, or a sum of the two. This direction attribute that these lines have is indicated by an arrow on the line.
States: The points of the grid can have the state of joined by a line or not, and the game itself can have the state of being played or over, based on how many possible moves there are left. Being a turn based game, it also has the states of which players turn it is.
Actions: The immediate actions, or operative actions, can be explained as the drawing of a line that connects the two points. The resultant action of this operative action(made by either player) is a reduction or addition of a possible move, depending on the move made. These operative actions must adhere to the game rules, ie must be the sum of two vectors.
Skills: As a strategy game, the skills required are knowing which operative actions will have the desired resultant action, ie taking a possible move away from the next player so the first player can be the winner. It is also possible to say that a player will have learned very basic vector math after playing this game.