Manufacturer : Nintendo
Designer:
Generation: Fifth
Bits: 16
Year Released: 1996
Units sold: 32.93 Million
Media: ROM Cartridge
Summary: First of Nintendo's consoles to come in a variety of colors, and though it had a late release the Nintendo 64 sales went over well.
Thanks to technology made by Silicon Graphics (SGI) Nintendo came up with "Project Reality" or as we know it the Nintendo 64. The game was to be Nintendo's crowning achievement of the age to top any of the computers out at that time. Though the game was highly talked about it was a bit of a suprise when Nintendo decided to stay with the cartriage format instead of changing to CDs. Due to this many third party software developers rejected the Nintendo 64.
While the Nintendo 64 was released in Japan in 1995 its release was delayed in North America until 1996 and saw a sale of 500,000 consoles in the first four months. Over time it was seen that the Nintendo 64 sold better in North America than it did in Japan, this was put down to the type of games the Nintendo 64 offered.
The Nintendo 64 was equiped with a NEC VR4300, clocking in at 93.75 MHz, the Nintendo 64 was the most powerful console of the time.
* Color Depth of 16.8 Million Colors - RDP
* First modern console to have a unified Memory System
The controllers had/has one analong stick , six face buttons (Four yellow, one green, and one blue), a Start Button (red), two shoulder buttons (grey), on digital cross pad (grey) and a digital trigger.
* The controllers like the consoles came in a variety of colors
* Control pack or memory card
* Jumper Pack which plugged into the memory expansion
* Expansion pack which allowed the Nintendo 64 more memory up to 8 MB
* Rumble pack (released in 1997) was a plug in for the controller that caused it to vibrate at certain moments
* Transfer pack, as it sounds it allowed the controller to transfer data
* Voice recognition unit (only used for two games)
* Cleaning kit released by Nintendo specially for the 64
* The Nintendo 64 still played games on a cartirage when most gaming systems were running on CDs, which were cheaper to make.
* Said to be the first 64 bit system for games
Pokemon Stadium (1999)
Hey You, Pikachu! (1998)
Super Mario (1996)