Game rule

Initially you have a number of object heaps (4 heaps of 1, 3, 5 and 7 objects by default, modifiable by preferences). Players play one after other. When his turn, the player must remove at least one object, but he can remove as many as he wants in a single heap, within the limits of the maximum allowed per stroke (7 by default, modifiable by preferences).

The game ends when all objects were removed. The player who removed the last object loses or gains depending on the end-game option chosen : option called "misère" (loses – default option) or option called "normale" (wins). The option is modifiable by preferences.