Continents of the World
DM page with secret information
DM page with secret information
The continents of the world are found here, with the countries for each continent grouped under them.
There are three large continents that the players have explored to any extent so far. These are:
Pendria - this is the continent the players live on, in the country named Attellaria. (Disclaimer - this continent was once referred to as Attellaria also, but this made no historical sense, so I changed it retroactively). This continent is the most wild and active with regards to exploration, wars, monster problems, and so on, of the three. This may be because it was the last to be settled, or it may be because this is the center of creation, as many claim.
This page is the map of Pendria explored by the players, so far.
Westria - this it the continent to the west of Pendria; the countries there are larger, older, and more homogenous than those of Pendria.
Centaria - this is the continent to the east of Pendria; it is dominated by a very large Elven kingdom, and a very large Dwarven kingdom. These two kingdoms are currently at peace, but have warred a number of times over the centuries. There are other lands that, while physically part of the Centaria continent, are treated as separate lands because of large uninhabited areas between, and groups of counties that are similar in religion and the physiology of the inhabitants. These include Gotland, Noregr, and Nahua.
Other lands, as yet unmapped, include:
Essos, west of the areas in map 34 and 35, is a large almost barbarian land, dominated by a Celtic culture of horse-riding warriors who dislike magic, and yet who have conquered many lands and cities. They often ride out of their lands and threaten nearby cities, but can be placated with lavish gifts of herds, slaves, gold, weapons and horses. These lands are quite likely the origin point of the Celtic religions, and explorers probably founded Islin. There are a number of small countries in Essos.
Westeros, even further west of the lands of Essos, a continent similar to Attellaria except its northern lands extend into the frozen north lands and thus it can only be sailed around to the south. Most of the population is Norse, but there are small enclaves of Celts (especially in the north), some elven deities, and even smaller enclaves of lesser known gods (many of whom are actually destroyed).
To the far east, beyond the maps 21-25, lies a land called Nilos, an enormous and ancient Egyptian empire. It is ruled by a pharaoh from the city of Abydos. The entire land is split by a gigantic river, from which the country gets its name, and from which most of the water of the continent comes. Apparently the river originates in melting ice from the southern frozen lands, and the river is rich in organic material, fertilizing all the lands it flows through. (This implies that the frozen lands the river originates from must have originally been warmer and very fertile.) Across the Nilos from Abydos is the temple city of Sakkara, which consists entirely of the tombs and temple complexes of the god-kings and goddess-queens who ruled in the past. (Lesser beings are buried elsewhere.)
Beyond that, there are only rumors and vague stories; there may be a mostly Babylonian country to the west of Westeros, across a large ocean, and a Sumerian country north of that; and west of them, stories of an island chain that stretches over many hundreds of miles where an ancient Greek civilization rules. These lands are on the far side of the globe from Attellaria, where travelers have not been in centuries.
Slavery as an institution is only known in a handful of countries, including Kax and Helghan; it is common in the drow cities of Ranoas, but only orcs and goblins are generally enslaved. A form of slavery that is really a long-term indentured servantry exists in Shintapoor, but such persons cannot be really 'bought' and cannot be taken from their home town.