Name: Machamp
Age: Unknown
Race: Pokemon
Title: The SuperPower Pokemon
Bio: As a Machop, its dense muscle tissue enabled it to train harder and become stronger than the strongest humans. As a Machoke, it could haul around dump trucks and required a special belt to contain its power. Now, fully-evolved, Machamp's strength and fighting skills have few parallel in the Pokemon world, its four arms able to move virtually anything. Yet it would rather use its immense strength and stamina in service to humankind, such as law enforcement, heavy-lifting and bodyguard duty.
Costume 1: Traditional Machamp
Costume 2: Shiny Machamp
Costume 3: Green Bodypaint from "Pokken"
Costume 4: Wrestling Suit
Costume 5: Dynamax Machamp color scheme
Voice Actor: Kestin Howard
Special Attacks:
-Cross Chop: Machamp charges forward, arms crossed in front of him, then swings outward with all four, capable of delivering a powerful two-hit combo.
-Dynamic Punch: Machamp slides forward and throws a powerful haymaker, fist laced with bluish flames. A successful hit has the chance of stunning the opponent.
-Vital Throw: Command Grab. Machamp grabs the opponent by the foot, slams them to the ground, then spins them around before releasing them.
-Comet Punch: Machamp unleashes a flurry of punches with all four arms so long as the player keeps mashing a punch button.
-Dual Chop: Machamp swings with an open-hand chop from two of his arms that can floor opponents with a well-placed hit and neutralize projectiles on impact.
-Guts: If Machamp suffers burn-damage, paralysis or poison, he will gain a faint orange aura and his strength will gain a slight boost for a few seconds.
Throws
FORWARD: Machamp grabs the opponent by the shoulders, picks them up off the ground, then uses its two other arms to punch them repeatedly in the face before dumping them on the ground.
BACKWARD: Machamp grabs the opponent around the middle, then rolls backward repeatedly before releasing them.
Super Moves:
-Bulk Up: Machamp takes a deep breath, then exhales and turns a bright reddish-orange. In this state, his attacks gain a significant increase in strength, inflict fire damage and gain a slightly-broader hitbox. Wears off after a few seconds.
-Mach 2 Punch: Machamp pulls back its four fists, then unleashes a flurry of punches that create fist-shaped emblems on impact. They do much more damage than the standard "Comet Punch" and reach further, but only last three seconds and leave Machamp open if they miss.
-Dynamic Fury: Machamp heaves up a boulder and smashes it on the opponent. A direct hit will pin the opponent under the rock, with Machamp punching the ground and creating rock-spikes that toss the opponent upward. Machamp then readies its fists and unleashes a vast volley of punches that pummel the opponent from afar, finishing with one final punch that creates a giant fist-like symbol in the air. Afterward, the opponent is on the other side of the field, flat-out on their back.
FATALITIES:
-The Machamp Special: Machamp grabs the opponent's arms and legs, then twists them back at an angle until they snap. He then takes them by their head and waist and does the exact same thing, bending them in half. He then bowls them across the ground and they eventually stop, revealed to be a tangled mess of broken bones and ruptured muscles.
-Fly Sky High: Machamp holds the opponent still with one pair of arms, then uses the other to rip their arms out of their sockets. As they stand in shock and completely-defenseless, Machamp cracks his knuckles, then uppercuts them into the air. As the opponent falls back down, Machamp winds up, its fists glowing bright-orange, then uppercuts them again, the resulting force smashing the opponent high up into the air in pieces. Machamp turns around to pose for the camera as their parts rain back down.
Intro: Machamp cracks the knuckles of all four of its hands, then poses to flex its muscles before taking a combat pose, all four arms at the ready.
Outro: Machamp heaves up a huge boulder, then tosses it into the air, winds up a punch and smashes it to pieces before giving a "thumbs up" and grinning proudly.
Stage: Pokken Tournament Ring
Theme Song: "Ferrum Stadium" from Pokken Tournament
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Prologue: A peaceful herd of Machop, Machoke and Machamp migrated through the Kanto Region, in search of food, resources and a good fight. However, the leader of the herd, a mighty Machamp in his own right, brought them to a halt. In front of them was a bizarre tear in space that led to what was likely to be "another world". After a quick test between its members, their strongest warrior was decided to brave the depths of the portal, disappearing into it, ready for the fight of his life.
Rival Cutscene:
(In an ancient coliseum's combatant chamber, Machamp pumps itself up, practicing its moves as it waits for the next opponent to show up. However, its patience seems to be waning fast.)
Machamp: (irritably) Maaaaa...MACHAMP!!! ("Grrr...I can't wait anymore!")
(In its impatience, Machamp wrenches a nearby bench off the wall, then snaps it over a knee, breaking it in two before punching the same wall, creating a fist-shaped indention. Much to his relief, the gates finally start to lift, lighting his chamber. Deciding to make a show and unable to wait anymore, Machamp charges. It's not even halfway open when the Superpower Pokemon shoulder-charges into it, smashing the iron-grate doorway clean off and reducing the surrounding stone arch into pebbles. Laughing heartily, Machamp turns to an invisible crowd, seeming to not care in the slightest that it's alone.)
????: YOU AGAIN?!
(Machamp turns in surprise to see a familiar four-armed monster glowering at him with distaste. It's short-lived, though, for the Fighting-Type Pokemon gains a confident smile and a glint in its eye. As far as he cares, the match is already over.)
Goro: I will make you pay for humiliating me, creature! I will rip out ALL of your limbs this time and let you revel in your pain-
*WHAM!*
(Bored to death at Goro's little monologue, Machamp had crossed the distance and popped Goro full in the face with enough force to send him careening backward and into the stone wall. He hits it, back-first, and cracks the wall, all while Machamp flexes his muscles proudly.)
Machamp: Ma-Champ! ("Too easy!")
(Goro removes himself from the wall, teeth grit in fury. He brushes dust off himself, then casts off his cape.)
Goro: You have sealed your fate. I WILL REND YOU TO PIECES!!!
(When Machamp only beckons with one hand, Goro charges like a bull. Machamp mimics him with equal confidence. The two wind back and, just as they close the distance, throw a haymaker at each other, the resulting collision ringing through the coliseum like a starting pistol. Fade to black.)
Ending: Machamp punched, grappled and kicked its way through the competition, hoping that the guy behind it all was the worthiest of adversaries. Machamp was in for a disappointment and returned, having clobbered an utter weakling. Fortunately, in its travels, it stumbled across a fighter who was not only glad to meet it and impressed with its abilities, but met ANY Machamp's standards of fighters. So it returned and guided its herd to a new home, under a new watchman. The one and only Might Guy now owned an entire herd of Machops, Machokes and Machamps. It was a match made in HEAVEN.