Name: Crash Bandicoot
Age: Unknown
Race: Eastern Barred Bandicoot
Title: Cortex's Greatest Misfire
Bio: The result of genetic engineering by the scientist Dr. Neo Cortex, Crash was something of a failure because he gained sentience...just not a lot of brainpower, and it helped him resist a brainwashing attempt from Cortex himself. Dumped on a Tasmanian island and deemed "worthless", Crash awoke on a beach and set about trying to remove Cortex's influence from the islands he began to call "home" with the help of his genius sister and his shamanistic friend, Aku Aku.
Costume 1: Traditional Appearance
Costume 2: Biker Crash
Costume 3: Crash of the Titans appearance
Costume 4: Anime-haircut Crash
Costume 5: Fighter Pilot attire
Voice Actor: Jess Harnell (Crash)/Greg Eagles (Aku Aku)
Special Attacks:
-Cyclone Spin: Crash spins with his fists outstretched, pummeling any point-blank opponents.
*Death Tornado: By holding down the buttons needed for the Cyclone Spin, Crash will stay in place, coiling his body like a spring. When the buttons are released, he will spin for much longer and slowly move forward. After the move finishes, he will become dizzy and unable to move for three seconds if he goes unharmed.
-Belly Flop: Midair move. Crash will fall straight down to body-slam the opponent if they're below him.
-Super Slide: Crash will slide across the ground, foot extended, to hit the opponent from below and trip them up.
-Fruit Bazooka: Crash pulls a bazooka from hammerspace and fires wumpa fruit at the opponent. Can be chained up to three times with proper timing and can be fired straight or angled up or down. Has limited ammo (max capacity of 10) and, if Crash has no Wumpas to fire, he'll just fire a puff of smoke.
-Box Break: Crash slams a wooden box down in front of him, the box coming in three different variants.
Regular: Does normal damage and, upon breaking, will give Crash either one Wumpa Fruit, five fruits, or an Aku Aku mask
TNT: A red crate that, when it hits the ground, will explode after a three-second timer.
NITRO: A green crate that explodes on impact with the opponent, and deals minor damage to Crash.
Aku Aku Guard: Available only if Crash has at least one Aku Aku mask, it will hover in front of him with a quick chant and block one attack from the opponent. Projectiles are instantly-neutralized while physical blocks make the opponent stagger. Crash can carry up to three masks. If all masks break, he will have to find another mask through his "Box Break" attack before he can use it again.
Throws
FORWARD: Crash grabs the opponent, then performs his trademark spin before throwing them away.
BACKWARD: Crash jumps over the opponent, body-slams them, then rolls off of them.
Super Moves:
-Aku Aku: Only accessible when Crash has collected 3 Aku Aku Masks, he will don the mask on his face and become completely invulnerable for eight seconds, though he is still vulnerable to push-attacks.
-Mech Suit Mayhem: Crash pulls up a giant mech-suit and takes aim with its bazooka, firing wumpa fruits at a machine-gun rate of fire. If enough of them hit, Crash will steer his mech toward the opponent and stomp on them repeatedly until the mech starts to spark and malfunction. He will go "uh-oh", then abandon ship before the mech explodes, damaging the opponent even further.
-You Missed...: Crash makes to grab the opponent and, if he connects, will grab the opponent and slam them, headfirst, onto a stone pedestal. The logo "You Missed ____ Boxes" will appear and Crash will stand back. Several wooden boxes will fall on top of the opponent's head in rapid succession. When it stops at 112, the opponent is completely floored
FATALITIES:
-Ditchdigger: Crash slide-kicks the opponent off their feet, then grabs them by the ankle and begins spinning adjacent to the ground, slamming the opponent across it repeatedly. Then their torso gives way, splattering into a bloody pulp and sending their head rolling across the ground. Crash holds up the legs, then goes wide-eyed and throws it over his shoulder in fright.
-Boxed In: Crash body-slams the opponent, then hurls several TNT crates at them, creating a dome that encompasses them. At first prideful, he quickly realizes how big the blast will be, then runs for cover and sticks his fingers in his ears. The TNT crates then explode in turn, sending the opponent up into the air before blowing them to several pieces. Crash looks over his shoulder once the blasts cease, sees the smoking crater, then wipes sweat from his brow.
Intro: Crash sprints onto the stage, then screeches to a halt and goes "WHOA!", eyes wide with shock. Once over his initial shock, he grins and puts up his fists.
Outro: Crash does his famed victory dance, including his pelvic thrusts, then turns himself around and looks over his shoulder with a crazed expression.
Stage: N. Sanity Beach
Theme Song: Crash Bandicoot's Theme from the N. Sane trilogy
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Prologue: When mysterious portals started appearing all over the local islands surrounding Tasmania, Aku Aku grew very wary of their nature. He encouraged his friend, Crash Bandicoot, to go investigate before Neo Cortex learned of their existence. Crash "investigated" the best way he knew how--throwing himself right into the portal with Aku Aku following with a disgruntled huff. While Crash, he knew, was brilliant at times, there were other times when he was just plain stupid.
Rival Cutscene:
(Crash sprints through a lush seaside jungle, spinning to demolish a pair of wooden crates and leaping clean over a chasm in a single bound. Aku Aku spins into existence.)
Aku Aku: Crash, slow down for a second.
(Crash slows to a stop and looks at Aku with a curious expression.)
Aku Aku: Surely you must be seeing the same thing that I am?
(Crash scratches his head and shrugs with an "I dunno" grunt.)
Aku Aku: Look carefully, Crash... (flies a short distance and faces a tower in the distance) Have you not noticed that?
(Crash is obviously still not getting it, as his confused expression is not wavering. Aku Aku sighs.)
Aku Aku: Do you remember the last time that tower appeared closer to us?
(A thought bubble appears above Crash's head and an image of him standing, victoriously, over a random character appears. A tower appears some distance to its right, then slides closer to the image. When it sinks in, the thought bubble pops and Crash perks up with a lightbulb appearing over his head.)
Aku Aku: I see you understand now. Victory is the key to progressing and-(looks past Crash and stops)
(A surge of fire roars at Crash from behind, but Aku Aku quickly flies forward to face the Beam, face scrunched in focus as the flames part on contact. Crash reels back in fright, only peeking when the flames die down. He and his shamanistic friend quickly recognize the source of the fires...a purple dragon accompanied by a small dragonfly.)
Spyro: I thought I smelled something familiar. Seriously, you're in need of a shower.
(Leaving his "reeling" position, Crash realizes what Spyro has said and growls with a very visible twitch in his eye.)
Aku Aku: It seems your next opponent is one you have faced before. Try to apply what you learned last time, and see if you can come out on top. Can you do that?
(Crash looks at Aku Aku, then nods and puts up a fist. Spyro crouches, ready to charge, then the screen fades to black.)
Ending: As Aku Aku had thought, Crash was more than capable of beating the Mastermind of Death Battle. Standing atop his fallen foe, Crash was proud of himself as anyone would be. Taking a well-deserved beach vacation, Crash and his many friends and family chilled on the beach...courtesy of a giant, tie-wearing gorilla who was joining in the fray. Toasting with fruit juice of their preferred flavors, Crash and this "Donkey" guy seemed to be on pretty good terms when it came to rest and relaxation.