Authors: Anna Ramírez, Mònica Tallada, Núria Tugues, Mireia Villena

For our AR group work, we planned on creating a board game in which we would include interactive and fun activities while working on English content and some AR features. Our board game works similarly to the famous game called in Spain 'La Oca'. It consists of a board with ten boxes (with a QR integrated into each). Some of them contain the activities (completely explained in the chart below) the diverse groups would have to do to finish the game. Other boxes on the board include some instructions to make the game more entertaining (ex: go back 2 spaces, start again, etc.). The aim of the dynamic is that after having read a short text about marine animals, the students would be able to practice vocabulary and content related to the text through the different activities. Moreover, we would use the AR tool named Siftr, which allows the students to upload evidence of their work done while geolocating it, so we as teachers make sure that they have done the activities in the places the instructions directed them to. 

Through the option DISCOVER, you can search the Siftr (collection) you want and then you take a picture (turning on the geotag feature on your mobile device), select a category, answer the prompt and select the option of POST.  Everyone can also comment on other people's posts.