Short Description
Engage students in a digital scavenger hunt using GooseChase, promoting collaborative language use through practical, contextual activities across the campus. This lesson forms a part of a broader unit on practical language application and cultural understanding.
Authors:
Contextualization
Target Age: 15-18 years old
Grade: 10-12 (High school)
Target Language Level: A2 (Elementary)
Location: The location of the activity is in university classroom and university surroundings.
Lesson Aims
Specific objectives based on CEFR:
Interaction: Engage in cooperative tasks requiring negotiation and information exchange.
Mediation: Convey information coherently from provided materials (QR codes, historical insights).
Learning Objectives (SWBATs):
Utilize various verb tenses accurately in contextual storytelling and reflections.
Relate historical and cultural information to personal and collective experiences.
Preparation for the App Task Cycle
Time Needed for Prep: 1 hour
Before Lesson:
Download GooseChase App.
Familiarize with app navigation and functionality.
Set up student accounts for usage.
Materials
App: GooseChase
JOIN CODE: K4R5W4
Equipment: Smartphones/tablets with internet connectivity.
Additional Materials (optional): QR codes for specific locations, American flags or related items for related missions.
BRIEF DESCRIPTION OF EACH PHASE OF THE TASK CYCLE:
Pre-task (20 mins):
Introduce GooseChase, explaining its functionality and usage.
Provide historical and cultural context related to missions.
Formulate student groups, ensuring varied competencies.
Distribute handouts and ensure app is operational on devices.
Main Task (30 mins):
Execute the GooseChase: Students engage in outlined missions, applying language skills in storytelling, reflections, and information synthesis.
Peer Interaction: Facilitate cooperation within groups, ensuring collective decision-making and equal participation.
Post-task (20 mins):
Group Sharing: Each group shares insights, challenges, and learnings from their missions.
Assessment: Evaluate language use, participation, and mission completion.
Reflection: Students pen down reflections on the activity, learning, and applications.
Examples of Materials and App in Use
Ensure all tasks and locations are accessible and adaptable to cater to varied student needs and preferences.
Embed reflection and feedback loops to gauge effectiveness and identify areas for future enhancement.
Considering possible technical or logistical challenges, have a backup plan or alternative tasks to ensure seamless execution.