Authors: Carla Cabeza, Claudia García, Nuria Ledesma , Anna Larruy and Sara López
Authors: Carla Cabeza, Claudia García, Nuria Ledesma , Anna Larruy and Sara López
Description:
In this 4th-grade math and language activity set in a cafeteria, students explore the space, engage in conversations, and practice math with a menu. Using Canva menus, Liveworksheets, and a 360-degree image, they read menus, calculate costs, and participate in oral and written language exercises. The objectives include reading comprehension, food-related vocabulary acquisition, ordering proficiency, and problem-solving skills. The task cycle involves pre-task preparation, the main task of navigating the cafeteria image and completing math and language challenges, and a post-task assessment and reflection phase. The overall aim is to integrate math and language skills in a real-world context!
Contextualitzation
Course: 4th grade
Target language level: A1
Students in fourth grade can grasp basic sentences and common expressions about things they know well, like family, shopping, and everyday activities. They can easily talk about simple tasks and share straightforward information in familiar situations. Additionally, they can describe simple details about themselves, their surroundings, and things they need right away.
Subject: Math and language
Location: Classroom and cafeteria
Context: In preparation for their end-of-year trip to an English-speaking destination, fourth-grade students are practicing ordering lunch in a make-believe cafeteria. This helps them feel confident for real situations during their trip, making the experience smoother and more enjoyable. The skills they're learning are practical and can be used in any real-life situation in their future.
SBWATS
Students will be able to identify and label various parts of a cafeteria, including tables, chairs, counter, menu board, serving area, and condiments station.
Students will practice conversational phrases and etiquettes used in a cafeteria, such as ordering food, asking for items, and saying "please" and "thank you."
Students will be able to analyze a cafeteria menu, including items and prices.
Students will be able to apply basic math skills to calculate the total cost of a meal.
Students will develop digital literacy skills by using a 360-degree image to explore the cafeteria environment.
Tablet
Wi-fi
Link to the Webobook image: webobook.com/public/653fd8bb3b13c0613f6aa182,en
In this attached image, you'll find QR codes that will take you to various materials we've designed and included in the 360 activity.
On one side, there are the activities, and on the other, two support pictograms to assist in understanding the vocabulary and facilitating communication.
This support material has been created to enhance comprehension and interaction during the activity's development. It also aims to provide assistance in addressing classroom diversity.
You will also find them attached on the 360 image.
On the right, we have attatched the activities that have been created using online platforms.
There are two interactive worksheets from liveworksheets and one from wordwall, an application that we have known for a relatively short time.
These applications allow the modification of the worksheets, so they have seemed very useful to us for use in the 360 activity.
Materials order and a brief explanation
When interacting with the hotspots in the picture, the user bumps into some handouts, which have been created following a specific order. First, there are instructions on how to give indications. Afterwards, there is the cafeteria’s menu, in which you can find the products available and their prices. To practice and get familiar with this vocabulary, another hotspot brings an activity to practice with cafeteria words along with one with vocabulary scaffolding material. Then it is time to solve some math problems related to making an order, and the posterior speaking task about making the order. Finally, there is an activity about completing a conversation using the vocabulary learnt.
Brief description of each phase of task cycle
Pre-task Phase (Time Estimate: 30 minutes):
Briefly discuss students' previous experiences with ordering food or going to a cafeteria.
Familiarize students with the Canva menus, Liveworksheets, and the concept of a 360-degree image. Introduce any new food-related vocabulary they might encounter.
Clearly outline the learning objectives, such as reading comprehension, vocabulary acquisition, ordering proficiency, and problem-solving skills.
Main Task Phase (Time Estimate: 1 hour):
Students navigate a 360-degree image of a cafeteria using the app, exploring different areas and items.
Practice oral language skills by having conversations with peers, and simulating ordering scenarios.
Use liveworksheets and Canva menu to complete math and language challenges related to reading menus, calculating costs, and ordering.
Post-task Phase (Time Estimate: 30 minutes):
Evaluate individual and group performance based on the established objectives. This can include teacher observation, peer feedback, or self-assessment.
Students may be asked to create a final output, such as a summary of their cafeteria experience, a written reflection, or a presentation of what they learned.
Encourage students to reflect on their experience, what they learned, and how it connects to real-life situations.
Rubrics for assessment
Examples of materials and app in use
Images from the WeboBook