Lesson Title
360 Conversation practice at Krannert Center UIUC
https://webobook.com/tour/5VHAMusvSKpVsijM4ri0PtLpBMdBtveB/4a6orLp7gVu-pMCfuqwGrrfM9jAC27Jl
Lesson Plan: Exploring Krannert Center: Buying Tickets and Finding Your Seat
By Laiane Rezende Benites De Castro, and Arezoo Ataollahi
Short Description:
In this interactive lesson, students will explore the Krannert Center, practicing vocabulary related to buying tickets, locating seats, and interacting in a theater setting using a 360 image tour Webobook app.
Contextualization:
Target Age: Middle schoolers
Target Language Level: Intermediate (CEFR B1)
Location: Indoors (classroom with access to devices and internet)
Lesson Aims:
Develop language skills related to theater and concert experiences.
Enhance digital literacy through the use of a 360-image tour app.
Improve communication skills in real-life scenarios.
CEFR Competencies:
Reception: Understanding visual information in the 360 images.
Production: Describing scenes and interacting in the app.
Learning Objectives:
Preparation:
Download and install the 360-image tour Webobook app before the lesson.
Familiarize students with the app interface and navigation.
During the Lesson:
Explore the Krannert Center using the app.
Practice vocabulary and dialogue related to buying tickets and snacks.
Engage in conversations about payment methods and seeking help.
Post-task:
Assess students' ability to use appropriate vocabulary and phrases.
Discuss their experiences and learning outcomes.
Reflect on the challenges faced and how they were overcome.
Materials:
Link to the 360-image Webobook app.
Handouts with vocabulary and dialogue prompts.
Smartphones or tablets for each student.
Projector or screen to display the app interface.
Classroom setup resembling a theater for immersive experience.
Task Cycle Phases:
Pre-task:
Provide a brief introduction to theater-related vocabulary.
Familiarize students with the 360-image Webobook app.
Main Task:
Students explore the Krannert Center using the app.
Engage in role-play conversations related to buying tickets and snacks.
Post-task:
Students discuss their experiences and challenges faced.
Reflect on language skills developed during the activity.
Examples of Materials and App in Use:
Screenshots of students interacting with the app.
Video clips demonstrating role-play scenarios.
Handouts with vocabulary words and sample dialogues.
Assessment:
Students will be assessed based on their participation in the 360-image Webobook app, their ability to use appropriate vocabulary and phrases during role-play conversations, and their reflections on the learning experience.
By engaging in this immersive lesson, students will not only enhance their language skills but also gain confidence in real-life situations, preparing them for similar encounters in the future.