Using AR to create language learning environments
Ekaterina, Kseniia, Nihan, Macie
Scan the code to join the activity:
Resource PowerPoint: CoSpaces Edu
Short description of the Lesson
Using CoSpace, students will create a zoo of their own as pairs in line with the instructions given to them and prepare to give a tour. Students then visit each others’ zoos and gather information for giving their friends feedback on their work.
Contextualization
Target Age: 8-12 years old
Target Language Level (based on CEFR): A2
Location: indoors, regular classroom
Lesson Aims
Production Skills for A2
A2 production skill:
“Can give simple directions from place to place, using basic expressions such as ‘turn right’ and ‘go straight’ along with sequential connectors such as ‘first,’ ‘then,’ and ‘next.’”
“Can deliver very short, rehearsed announcements of predictable, learnt content which are intelligible to listeners who are prepared to concentrate”
A2 Reception skill:
Can follow the general outline of a demonstration or presentation on a familiar or predictable topic, where the message is expressed slowly and clearly in simple language and there is visual support (e.g. slides, handouts).
Can follow a very simple, well-structured presentation or demonstration, provided that it is illustrated with slides, concrete examples or diagrams, it is delivered slowly and clearly with repetition and the topic is familiar. Can understand the outline of simple information given in a predictable situation, such as on a guided tour, e.g. ‘This is where the President lives.’
A2 Interaction skill (Goal-oriented cooperation):
Can understand enough to manage simple, routine tasks without undue effort, asking very simply for repetition when he/she does not understand. Can discuss what to do next, making and responding to suggestions, asking for, and giving directions.
Learning objectives (SWBATs)
Students will be able to create a unique environment based on instructions and descriptors given.
Students will be able to guide their peers through their created environment using learnt language such as giving directions and describing animals.
Students will be able to follow a simple, well-structured guide given by their peers.
Students will be able to provide oral feedback about their peers’ zoo using given sentence starters. “I liked how the zoo was _____. My favorite part was seeing the ____, etc.”
Preparation for the app task cycle
Before class(30-60 min):
Download the app, create an account.
Become familiar with technology.
Adapt the handout if needed.
In-class(5 min):
Help students create accounts and log-in
Materials
CoSpaces website and the app (need a free account) https://www.cospaces.io/
Need a computer per pair, need phones for each student
Need a classroom and internet connection
Brief description of each phase of the lesson
Pre-task (4 minutes):
Classroom Discussion Warm-up - when was the last time you visited a zoo? Did you see any cool animals?
Main Task (40 minutes):
Creation Activity - Divide into pairs and create your ideal zoo according to the guidelines given. Then, get ready to give a tour of your zoos.
Tour Activity - Start presenting your zoo when you have classmates coming over. Visitors, open up your phones and visit different zoos by opening the camera and looking over your friends’ workplaces.
Post-Task (6 minutes):
Provide feedback for your friends' zoos afterward; debriefing as a class.
Examples of Materials and App in Use:
This is what the empty zoo will look like that students access at the beginning of the lesson:
This is how students will add their own animals and plants to their zoo:
This is how the zoo should look once students have completed the activity, and added all their animals: