* Biospheric Shell of the Stellar Wanderer [Spell]
Biospheric Shell of the Stellar Wanderer
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Source: Yaddithi Sorcery
Cost: 4 PP
Casting Time: 3 actions if less than 3rd level,2 action at 3rd level, 1 action at 6th level, nearly instant at level 9 or higher.
Casting Delay: Once per hour, minus 10 minutes per three full levels of the caster.
Arcane Difficulty Rating: 15+
Corruption Chance: Roll failed by 8+
Cast Corruption: +1D6-1 Neutral Affiliation, -1D4 SAN, save vs Fort or gain Sorcerous Affliction.
Range: Self or Other
Area of Effect: up to 2" above target's skin per per level of the caster.
Duration: 1 hour per level of the caster.
Saving Throw: N/A (Will if spell fumbles.)
Components: verbal, gesture, & physical (Windpipe of an Blue Man or Woman)
Optional Component: [To be determined...]
Optional Foci: Ulshard Fragment from the Blistering Comet will give a +10 to the casting of this spell. If the roll results in a critical fumble, the Ulshard Fragment is destroyed, making the fumble a standard failure.
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Description:
This spell allows the Sorcerer to form an atmospheric bubble around him/herself or a target, which will be suitable to the individual's atmospheric needs. While in effect the target of this spell is also highly resistant to radiation. +2 to Fortitude checks against radiation per level of the caster for the duration. Used for Sorcerers who must temporarily wander into the cold void of space or other airless voids.
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Critical Success: Doubled the area of effect and duration of the spell as well as the bonus to Fortitude checks vs radiation.
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Critical Fumble: Target is enveloped in a void, suffocating for the duration. Any air within the radius vanishes, even if breathing tubes are inserted. (+ Cast Corruption, save at -2.)
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