* Hex 0102 "The Path of Knots"
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-funeral shaft
Settlements:
'Hackjaw Citadel' (Bone Men)[HEX: 0102]
The occasional merchant caravan of Gaunt Men can sometimes
be found wandering these ancient roadways trading strange
crafted items created from the ruins in Hex 0101, where their
settlements are. The Caravans almost always have Sorcerers &
Psychics among their ranks and encourage Mutants and other
outcasts to join their numbers as they travel. Their biggest
threat are raiding parties from 'The Village of Urthas'
(Black Men)[Hex: 0102] and 'Fort Thornskull'(Black Men)[Hex: 0102].
Some other settlements in near this hex that openly trade with
the Gaunt Men Caravans are 'Castle Stormsigil'(Bone Men)[HEX: 0201],
'Hackjaw Citadel' (Bone Men)[HEX: 0102],
'Soulwell Tower'(Gaunt Men)[HEX: 0201], 'Village of Jaggedpit'
(Blue Men)[Hex: 0201], 'Caves of Pognopur'(Maggot Men)[Hex: 0202],
'Chambers of Far Thought',(Mummy Monks)[Hex: 0200, on edge of map]
The most well known of these Caravans is known as:
'The Interlocking Chambers' led by an Gaunt Woman Artificer/Sorcer
known as 'Gibber Obscure'. The caravan is so known as it is
devised of interlocking metal chambers that seem to have been
fused with mutant dinosaurs that seem influenced by what is
known as the 'Gaunt Effect' of those who have had long term
exposure to Gaunt Men close knit social structures.