White Ape:
(Conversion from "Realms of Crawling Chaos" by Goblinoid Games, see that book for more details.)
Race Stat Modifiers:
Saving Throw Modifiers: Fortitude + 1, (+2 vs poison [based on Fortitude])
Attribute Modifiers: (If STR is below 10, increase to 10), STR + 2, CON + 1, CHA -2, BEA - 2
Affiliation Neutral + 5
*Halve any SAN penalty to Sanity Checks.
Languages: Language of human parent and White Ape.
Blood Color: Blood will be of the human parent.
Description:
Full description in the "Realms of Crawling Chaos" book by Goblinoid Games.
White Apes are an ancient race of intelligent primates who may or may not have been the base template the Serpent Men used to create the Thirteen Races of Men. They have light skin, white, platinum or blonde hair and blue, jale, dolm or green eyes with ape-like facial features and have more body hair than humans. They are more feared and hated by Xenophobic Carcosans than Bone Men by the other twelve tribes of humans and horrible tales of them sacrificing humans to dark gods is exaggerated but not always wrong...
Racial Modifiers:
Level: Bonuses:
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Zero Level:
0 Title: []
Affiliation Modifier: Chaos +10
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws:
Language: ,
Race Abilities:
Other Resistances:
Other Vulnerabilities:
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Zero Level Man Abilities:
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H:
At xxx Level the
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First Level:
1 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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First Level Man Abilities:
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R:
At xxx Level the
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Second Level:
2 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Second Level Man Abilities:
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R:
At xxx Level the
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Third Level:
3 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Third Level Man Abilities:
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R:
At xxx Level the
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Fourth Level:
4 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Fifth Level Man Abilities:
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R:
At xxx Level the
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Fifth Level:
5 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Fifth Level Man Abilities:
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R:
At xxx Level the
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Sixth Level:
6 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Sixth Level Man Abilities:
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R:
At xxx Level the
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Seventh Level:
7 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Seventh Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Eighth Level:
8 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Eighth Level Man Abilities:
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R:
At xxx Level the
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Ninth Level:
9 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Ninth Level Man Abilities:
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R:
At xxx Level the
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Tenth Level:
10 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Tenth Level Man Abilities:
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R:
At xxx Level the
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Eleventh Level:
11 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Eleventh Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Twelth Level:
12 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Twelth Level Man Abilities:
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R:
At xxx Level the
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Thirteenth Level:
13 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Thirteenth Level Man Abilities:
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R:
At xxx Level the
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Fourteenth Level:
14 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Fourteenth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Fifteenth Level:
15 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Fifteenth Level Man Abilities:
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R:
At xxx Level the
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1) Ultraviolet Vision:
At zero level the White Ape can also see in the Ultraviolet spectrum.
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2) Can Breed with Carcosan Humans:
White Apes (like Voormis) can breed with Carcosan Humans without the aid of Sorcery or Fertility Blessings. This is due to them being related to the primates that were used to create the Races of Men and as such do not have the genetic limiters on cross breeding that Carcosan Humans do with each other. (Half Apes can only breed with White Apes and/or the same type of their human parent.)
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3) Spot Hidden & Secret Doors:
At 1st level the White Ape gets a +2 bonus to spot hidden or secrets doors. (Specialization based on Perception Skill)
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4) Survival Bonuses:
At 3rd level the Half-Ape develops skill bonuses related to survival. +2 Survival skill, +1 Tracking [Survival Specialization], +2 Climbing [Physical Specialization], +1 Find Traps [Perception Specialization], +1 Stealth.
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