Name: Crystaline Reconfiguration of the Glass Worm's Submission (BINDING)
By means of this ritual, the Sorcerer is can attempt to bind a Glass Worm to
his/her will. This counts against the maximum number of bound entities if
successful. The Sorcerer must first have performed the ritual 'The Harmonic
Resonance of the Worm of Glass' which will have it trapped in a special
prepared circle of sigils. The Sorcerer must have prior prepared a glass
globe made from sand from 'The Great Jalgren Dunes' & glass blown with the
heat of a volcanic vent from either 'Mount Xuthalok' (Hex: 1804 & 1905) or
'The Smoking Rifts' (Hex: 1104). While the Glass Worm is restrained within
the circle, the Sorcerer calls upon the Dead Gods (who's very essence is that
of the vitrified sands that make up the 'Plains of Glass' and the bodies of the
Glass Worms themselves) to alter the harmonic frequency of the Glass Worm's
mental pathways, to that of submission to the Sorcerer. The Sorcerer then must
Sacrifice a victim who has lost an eye or appendage from prior performance of the
'Chxi'lu's Abhorrent Merging of the Glass Flesh' ritual. The Glass Globe shall
be covered in blood from the heart of the victim. The globe is then thrown into
the mouth of the Glass Worm, who having received this final gift, will find it's
mind reconfigured in favor of the Sorcerer's commandments. If ritual is failed,
the Glass Worm breaks free of the circle and will attempt to kill and consume
the Sorcerer.