* Gods & Monsters

Gods and Monsters:

* Great Old Ones, Gods & Mythic Figures [<< Link]

* Domesticated Creatures [<< Link]

* Animals & Mutant Animals [<< Link]

* Dinosaurs & Other Reptiles [<< Link]

* Humanoids [<< Link]

* Main Shub-Spawns & Aberrations [<< Link]

* Monsters & Other Supernatural Creatures [<< Link]

Various new, converted and old school D&D monsters that will appear in Hyadian Schism.

Nagpa (X4 Master of the Desert Nomads): In this setting the Nagpas will look more like the Helosians from Farscape.

Voormis (Humanoid):

Lumbering Liquefier (Mutant Dinosaur):

Glamal (Monster):

Slimy Impaler [Akapis] (Monster):

Mist Devourer (Monster):

Murder Mollusk (Mutant Animal):

For combat with slime/ooze/pudding or monsters that have disintegrate attacks:

Monster Stats Template:

Size/Scale:

Hit Dice/(Hit Point AVG):

Initiative:

Movement:

Attack Types/Ratings:

* xxx: ##

* xxx: ##

Special Attacks:

DR (Damage Resistance):

Defense Types/Ratings:

* xxx: ##

* xxx: ##

Special Defense:

Other Abilities:

* xxx: ##

* xxx: ##

Reach:

Saves:

Ability Scores: STR: ##, DEX: ##, CON: ##, INT: ##, WIS: ##, CHA: ##, BEA: ##, SAN: ##,

Skills/Specializations/Languages/Etc:

* xxx: ##

* xxx: ##

* xxx: ##

* xxx: ##

Climate/Terrain:

Organization:

Variation Notes:

Description: