Simplified Encumbrance Rules:
*Light Armor cost one Encumbrance Slot
*Med Armor cost two Encumbrance Slots
*Heavy Armor cost three Encumbrance Slots
*Most items and weapons cost one Encumbrance slot each.
*Ammo, such as arrows, sling stones, etc.. usually count as one slot, as long as they do not exceed a reasonable quantity. Treat a bundle
of 30 arrows and one week of rations as being one ENC slot for example.
*Bulk Stakes, Spikes, Torches, etc... usually count as one slot as long as quantity does not exceed reasonable amounts.
*Spell components. In most cases about a dozen spell components can take up a single encumbrance slot.
*Ritual components. This varies as sometimes components are tiny to gigantic obelisks that need to be moved miles distance for rituals.
Encumbrance Chart:
Unecumbered Light ENC: Medium ENC: Heavy ENC:
(STR+CON)/4* (STR+CON)/3* (STR+CON)/2* (STR+CON)*
* Round up.