* Template Algorithm
Name: [Algorithm Name]
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Who Can Use: Any
PP Cost: 1
Activation Time: See Chart
Arcane Difficulty Rating: See Chart
Algarithmic Corruption Chance:
* Simple & Basic Algarithms: only on critical fumble.
* Moderate Algarithm: corrupt by failing roll by 15+
* Advanced Algarithm: corrupt by failing roll by 13+
* Expert Algarithm: corrupt by failing roll by 10+
* Elite Algarithm: corrupt by failing roll by 7+
* Master Algarithm: corrupt by failing roll by 5+
Corruption Effect: xxx
Range: 5' radius per level of the user.
Area of Effect: 5' radius per level of the user.
Duration: One melee round per level of the user.
Saving Throw: Varies
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Description:
This Algarithm allows the user to create the most basic of tools at the beginning, eventually allowing
the user to simulate a vast array of exotic and advanced tools.
SIMPLE FUNCTION: [+1 to related skill roll]
* This allows the user to simulate the effects of a simple tool, like a crude hammer,
anvil, etc...
BASIC FUNCTION: [+3 to related skill roll]
* This will simulate a tool like scissors, tongs, etc...
MODERATE FUNCTION:[Skill Difficulty reduced by one]
*
ADVANCED FUNCTION:[Skill Difficulty reduced by two, GM may allow 10% less resources to complete project.]
*
EXPERT FUNCTION:[Skill Difficulty reduced by three, GM may allow 25% less resources to complete project.]
*
ELITE FUNCTION:[Skill Difficulty reduce by four, GM may allow 50% less resources to complete project.]
*
MASTER FUNCTION: [Skill Difficulty reduced by five, GM may allow 75% less resources to complete project.]
* This will simulate the equivelent of a small portable space alien laboratory.
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Critical Success: n/a
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Critical Fumble: n/a
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