* Template Algorithm

Name: [Algorithm Name]

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Who Can Use: Any

PP Cost: 1

Activation Time: See Chart

Arcane Difficulty Rating: See Chart

Algarithmic Corruption Chance:

* Simple & Basic Algarithms: only on critical fumble.

* Moderate Algarithm: corrupt by failing roll by 15+

* Advanced Algarithm: corrupt by failing roll by 13+

* Expert Algarithm: corrupt by failing roll by 10+

* Elite Algarithm: corrupt by failing roll by 7+

* Master Algarithm: corrupt by failing roll by 5+

Corruption Effect: xxx

Range: 5' radius per level of the user.

Area of Effect: 5' radius per level of the user.

Duration: One melee round per level of the user.

Saving Throw: Varies

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Description:

This Algarithm allows the user to create the most basic of tools at the beginning, eventually allowing

the user to simulate a vast array of exotic and advanced tools.

SIMPLE FUNCTION: [+1 to related skill roll]

* This allows the user to simulate the effects of a simple tool, like a crude hammer,

anvil, etc...

BASIC FUNCTION: [+3 to related skill roll]

* This will simulate a tool like scissors, tongs, etc...

MODERATE FUNCTION:[Skill Difficulty reduced by one]

*

ADVANCED FUNCTION:[Skill Difficulty reduced by two, GM may allow 10% less resources to complete project.]

*

EXPERT FUNCTION:[Skill Difficulty reduced by three, GM may allow 25% less resources to complete project.]

*

ELITE FUNCTION:[Skill Difficulty reduce by four, GM may allow 50% less resources to complete project.]

*

MASTER FUNCTION: [Skill Difficulty reduced by five, GM may allow 75% less resources to complete project.]

* This will simulate the equivelent of a small portable space alien laboratory.

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Critical Success: n/a

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Critical Fumble: n/a

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