Half-Ape (White Ape Hybrid):
(Conversion from "Realms of Crawling Chaos" by Goblinoid Games, see that book for more details.)
Race Stat Modifiers:
Saving Throw Modifiers: Fortitude + 1, (+2 vs poison [based on Fortitude])
Attribute Modifiers: (If STR is below 8, increase to 8), STR + 1, CHA -1, BEA - 1
Affiliation Neutral + 5
*Halve any SAN penalty to Sanity Checks.
Languages: Language of human parent and White Ape.
Blood Color: Blood will be of the human parent.
Description:
Full description in the "Realms of Crawling Chaos" book by Goblinoid Games.
White Ape Hybrids are half human/half White Ape. Some look human enough to pass as a ugly or deformed human but some have ape-like faces. Such hybrids in Carcosan human settlements will likely be killed or at the very least made outcast if their true nature is revealed.
Racial Modifiers:
Level: Bonuses:
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Zero Level:
0 Title: []
Affiliation Modifier: Chaos +10
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws:
Language: ,
Race Abilities:
Other Resistances:
Other Vulnerabilities:
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Zero Level Man Abilities:
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First Level:
1 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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First Level Man Abilities:
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H:
At xxx Level the
R:
At xxx Level the
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Second Level:
2 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Second Level Man Abilities:
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R:
At xxx Level the
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Third Level:
3 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Third Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Fourth Level:
4 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Fifth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Fifth Level:
5 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Fifth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Sixth Level:
6 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Sixth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Seventh Level:
7 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Seventh Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Eighth Level:
8 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Eighth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Ninth Level:
9 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Ninth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Tenth Level:
10 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Tenth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Eleventh Level:
11 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Eleventh Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Twelth Level:
12 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Twelth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Thirteenth Level:
13 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Thirteenth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Fourteenth Level:
14 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Fourteenth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Fifteenth Level:
15 Title: []
Affiliation Modifier: N/A
Attributes: N/A
Combat: N/A
Hit Point Modifier: N/A
Saving Throws: N/A
Race Abilities: N/A
Other Resistances: N/A
Other Vulnerabilities: N/A
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Fifteenth Level Man Abilities:
------------------------------------------------------------------------------------------------------------------
R:
At xxx Level the
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Halve Any SAN Penalty to Sanity Checks:
1) Ultraviolet Vision:
At zero level the Half Ape can also see in the Ultraviolet spectrum.
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2) Generally Accepted in White Ape Communities:
Unlike the xenophobic Carcosan humans, White Apes tend to be more likely to welcome a half ape into their communities.
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3) Spot Hidden & Secret Doors:
At 2nd level the Subhuman gets a +2 bonus to spot hidden or secrets doors. (Specialization based on Perception Skill)
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4) Survival Bonuses:
At 3rd level the Half-Ape develops skill bonuses related to survival. +1 Survival skill, +1 Tracking [Survival Specialization], +1 Climbing [Physical Specialization], +1 Find Traps [Perception Specialization], +2 Move Silently [Stealth Specialization].
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5) Human Parent Vulnerabilities/Resistances:
Parent: Bone:
1/2 Damage vs all lasers.
1/2 Damage from Copper, Indium, Rhenium.
x2 Damage from Potassium, Neodymium, Tantalum.
+2 Stealth
Parent: Black:
x2 Damage vs all lasers.
1/2 Damage from Arsenic, Tin, Gadolinium, Ytterbium.
x2 Damage from Palladium, Radium, Uranium, Plutonium.
+1 INT
+1 STR
Parent: Blue:
x2 damage vs Blue Lasers.
1/2 Damage from Zirconium, Antimony, Thorium.
x2 Damage from Silicon, Phosphorus, Argon, Actinium.
+1 DEX
Parent: Brown:
1/2 damage vs slime/ooze/acid.
1/2 Damage from Iron, Bromine, Niobium, Thulium.
x2 Damage from Phosphorus, Cobalt, Selenium, Holmium.
+1 CON
Parent: Dolm:
x2 damage vs Dolm Lasers.
1/2 Damage from Manganese, Tellurium, Iridium, Neptunium.
x2 Damage from Stontium, Dysprosium, Lead.
+1 CHA
Parent: Green:
x2 damage vs Green Lasers.
1/2 Damage from Germanium, Praseodymium, Promethium, Bismuth.
x2 Damage from Helium, Thulium, Polonium, Astatine.
+1 DEX
Parent: Jale:
x2 damage vs Jale Lasers.
1/2 Damage from Molybdenum, Cesium, Neodymium, Samarium.
x2 Damage from Nitrogen, Titanium, Tungsten, Mercury.
+1 WIS
+3 PP
+1 Arcane
Parent: Orange:
x2 damage vs Orange Lasers.
1/2 Damage from Potassium, Yttrium, Hafnium.
x2 Damage from Gallium, Cadmium, Platinum, Francium.
+1 STR
Parent: Purple:
x2 damage vs Purple Lasers.
1/2 Damage from Chronium, Xenon, Thallium.
x2 Damage from Technetium, Iodine, Europium, Gold.
+1 BEA
+1 Ride/Handle (Specialization)
Parent: Red:
x2 damage vs Red Lasers.
1/2 Damage from Chlorine, Zinc, Ruthenium, Lanthanum.
x2 Damage from Hydrogen, Silicon, Krypton, Cerium.
+1 STR
Parent: Ulfire:
x2 damage vs Ulfire Lasers.
1/2 Damage from Magnesium, Nickel, Protactinium.
x2 Damage from Boron, Neon, Calcium, Erbium.
+1 INT
Parent: White:
x2 damage vs White Lasers.
1/2 Damage from Sulfur, Barium, Terbium, Lutetium.
x2 Damage from Aluminum, Scium, Rubidium, Osmium.
+1 DEX
Parent: Yellow:
x2 damage vs Yellow Lasers.
1/2 Damage from Sodium, Silver, Holmium.
x2 Damage from Lithium, Vanadium, Rhodium, Tin, Radon.
+1 CON