Article 198-The Architecture of Fields.

The Architecture of Fields

Virtual

All of the Universe is virtual. It is a holographic interaction and entanglement with the denser parts of itself that form human beings.

General Architecture

All Architecture is a human invention and so a part of the universe and therefore virtual.

It is an interaction of universal potential that is turned into kinetic energy.

It is formed at the density of human quantum interaction and entanglement with the density of the universe into idea; Architecture.

Fundamental Architecture

The energy of idea; Architecture; is a virtual probability frequency of fundamental Planck dimension derived from the fundamental universal constants. The Planck Constant; relating the quanta, smallest value of radiation, to the frequency of that radiation and so energy. The maximum speed of light in a vacuum and the gravitational constant.

It is binary energy probability. It exists or does not exist. It is either positive energy or negative energy in nature.

It has no monopole nature. Only a crossover of interaction between a 0 negative probability and 1, positive certainty exists at a virtual level.

It can form binary chains of energy probability to describe anything from simplicity to complexity.

It can communicate with itself through its own binary energy probability sequences.

It has levels of potential interaction within it.

It has a virtual Planck level, a virtual subatomic level, a virtual atomic level, a chemical element level, a molecular level, an amino acid level, a DNA level, a simple cellular level, a complex cellular level, a planetary level, a galaxy level and a universal level.

All of the levels of scale of the probability of frequency of Planck dimension have the same positive or negative binary component base to their nature.

It is holographic in its interactive, entangled nature; due to the expansion of space and the speed of electromagnetic energy; light; in a vacuum and the gravitational constant.

It is virtual because it detects itself detecting its interactions as holograms.

It is unreal because it is only formed of past interactions.

It is real because it has to be communicated and so shifts its own description into a virtual present.

The extent of the virtual binary sequence of interactions determines the complexity of the virtual idea; Architecture; of any object.

The idea; Architecture; is formed onto a field.

The field is a grid of relative agreed mathematical or physical properties forming a closed system around the observed location or object being examined, defined, and evolved.

The types of field are scalar, vector, spinor and ultimately tensor.

The Scalar Field

The Planck level universe is a scalar field of balanced potential values in zero dimensions.

It is the origin of entropy, pattern, order, arrangement, sequence and chaos potential.

Entropy is the level of randomness in the scalar field.

Pattern is the inverse of entropy in the scalar field.

As entropy; randomness; increases pattern decreases and vice versa.

Order is the human names for the patterns in the scalar field.

Arrangement is the language formed from the names of the patterns in the scalar field.

Sequence is the movement from potential to kinetic from negative to positive, from 0 to 1 in the scalar field that forms a vector field.

Chaos is the inverse of sequence and vice versa.

The whole architecture always moves from low entropy, high pattern, to high entropy, low pattern.

The Vector Fields

Vector Fields are combinations of magnitude and direction.

Initially random values occur in the scalar field as a consequence of probability and the uncertainty principle.

These random values; variations; in the scalar field cause further interactions and entanglement to occur.

Ripples of probability and uncertainty form vector fields across the original scalar field.

Once started the interactions across the scalar field increase, peak and then decrease back into the scalar field and so create a potential relative Space Time.

The vector fields formed over the scalar field have initially low entropy and high pattern, then their duration peaks at entropy equal to pattern then they decay as increasing entropy and so decreasing pattern, order, arrangement and sequence occurs over 4 human dimensions.

The Spinor Fields

These are transformations, spins, rotations, inversions, mirrors of the vector fields.

Tensor Fields

The effects of the ripples of probability and uncertainty can be described by a tensor field of values with multiple physical descriptions from the human language and order over a coordinate system of 4 human space time relative dimensions.

The tensor field is a single observation of the interactions of the scalar and multiple vector fields in relative space time. It is transitory information. However it is the location where the total idea; total Architecture; of the interactions can be combined into an observation, drawing, graph, diagram, language, communication.

This haptic, otic response allows the tensor field of the universe to detect itself detecting as holograms of past events as the tensor field of the human being.

Incomplete Human Theatre.

It is impossible to conceive of, interact with, form or communicate anything that is completely isolated and without interaction or entanglement with the universe. Therefore all things are ongoing and interrupted incomplete ‘human theatre’ examined, interacted and entangled with as part of a universal tensor field.

Fields into Components

The Fields of virtual probability and uncertainty coupled with the haptic and otic response of humans forms the larger components of the universe.

One form of this is virtual quantum natural interaction and entanglement. Mass evolving into energy and back into Mass again.

Another form is through forced electromagnetic energy density interaction; humans; with the universe to form tools. Tools in this sense are denser forms of the universe that allow the local entropy of the universe to be increased and the local pattern decreased artificially.

The current known, named, related fundamental components can be described in a tensor field of the standard model of elementary physics as an idea; an Architecture.

Human

Human sensing and communication in this model of a Universal Architecture is merely the interaction of scalar, vector, spinor, and tensor fields moving from potential to kinetic and back to potential again.

In this interpretation there is no such thing as the human 'mind', 'memory', 'self', 'consciousness'. These are outdated terms. There is only constant quantum interaction and entanglement of varying density of fields between the field of the universe and the field of the human being.

Information is only the frequency of a vector field compared to a relative scalar field placed onto a tensor field where other physical attributes are attached to its occurrence coordinates. As the information moves its coordinates change and so does the nature of its description.

Therefore information is binary, fundamental, extendable but not destroyed.

All objects are potential tensor fields that through probability and the uncertainty principle have evolved to form evolving kinetic tensor fields of multiple 0, negative probabilities, and 1, positive certainties.

The complexity of the object depends on the length of its binary description and its total relative time duration.

Objects are observed above the wavelength of visible light as continuous but they are in fact constant quantum interactions forming virtual temporary structures into a density that is observed as a single tensor space time field.

Knowledge is the interaction with the evolving total tensor field of the Universe.

Creation

To create an idea; Architecture; requires a human; a density in the universe; to establish the minimum complete set of components that a system needs to exist as a scalar field. Then it must add in all of the vector components that move across this scalar field and form other vector fields that have limited duration. Finally it has to assemble all of the scalar and vector relationships onto a tensor field of coordinates and physical properties.

Ian K Whittaker

Websites:

https://sites.google.com/site/architecturearticles

Email: iankwhittaker@gmail.com

02/05/2017

14/10/2020

1370 words over 3 pages

References

Source: https://en.wikipedia.org/wiki/Planck_length

Source: https://en.wikipedia.org/wiki/Field_(physics)

Source: https://en.wikipedia.org/wiki/Scalar_field

Source: https://en.wikipedia.org/wiki/Vector_field

Source: https://en.wikipedia.org/wiki/Spinor

Source: https://en.wikipedia.org/wiki/Tensor

Source: https://en.wikipedia.org/wiki/Tensor_field

Source: https://en.wikipedia.org/wiki/Standard_Model

Source: https://en.wikipedia.org/wiki/Bosonic_field

Source: https://en.wikipedia.org/wiki/Gauge_boson

Source: https://en.wikipedia.org/wiki/Quantum_field_theory

Source: https://en.wikipedia.org/wiki/Gauge_boson

Source: https://www.sciencenews.org/article/information-physical-even-quantum-systems-study-suggests

Source: J.P.S. Peterson et al. Experimental demonstration of information to energy conversion in a quantum system at the Landauer limit. Proceedings of the Royal Society A. Published online April 13, 2016. doi: 10.1098/rspa.2015.0813.

Source: https://www.sciencenews.org/article/information-physical-even-quantum-systems-study-suggests

Source: https://www.google.co.uk/webhp?hl=en&sa=X&ved=0ahUKEwjo 6qA0pTSAhXJQBQKHTQ8CEwQPAgD#safe=

strict&hl=en&q=entropy

Source: https://www.google.co.uk/webhp?hl=en&sa=X&ved=0ahUKEwjo6qA0pTSAhXJQBQKHTQ8CEwQPAgD#safe=

strict&hl=en&q=physics+def:+information

Source: https://www.youtube.com/watch?v=NsbZT9bJ1s4

Source: https://www.youtube.com/watch?v=DN1Bn1du2_U Where does the INFORMATION come from Dawkins?

Source: https://en.wikipedia.org/wiki/Quantum

Source: https://www.youtube.com/watch?v=sblkhp44Lu4 Seth Lloyd - Physics of Information (Closer to Truth)

Source: https://sites.google.com/site/architecturearticles/home/article-065---what is it humans are interacting with ?

Source: https://sites.google.com/site/architecturearticles/home/article-125---architecture-as-idea

Source: https://sites.google.com/site/architecturearticles/home/article-137---the-creation-of-thought

Source: https://sites.google.com/site/architecturearticles/home/article-155---the-4d-hologram-of-reality

Source: https://sites.google.com/site/architecturearticles/home/article-167-the-universe-interactions-linked-by-ratio

Source: https://sites.google.com/site/architecturearticles/home/article-173---architecture-as-idea-and-energy

Source: https://sites.google.com/site/architecturearticles/home/article-182---the-architecture-of-perceived-space

Source:https://sites.google.com/site/architecturearticles/home/article-186---the-human-response-to-the-architecture-of-the-observable-universe

Source: https://sites.google.com/site/architecturearticles/home/article-192---the-architecture-of-shape-and-its-evolution

Source: https://sites.google.com/site/architecturearticles/home/article-194---the-fundamental-holographic-architecture