Ahoy Mateys! Ye best be seafarin' folk or ye will walk the plank! A random team has been selected to join a band of pirates. If they successfully speak with pirate accents for the class period, they will earn 150 XP. Also, the rest of the class shall call the Gamemaster "Captain" or they shall suffer -1 HP damage.
An angel decides to protect you. No one will suffer if they fall today.
An angel decides to protect you. The player on each team with the least Experience Points gains 300 Experience Points.
Lucky Find. You find a rejuvenating potion and give it to a teammate who's tired add health to another player
A player has been teleported to the end of the of the next assessment and skipped the hard work. Your next test will add 10% to your grade.
Bandits attack weaker prey. The weakest amongst your team loses 3 Health.
Battle of Champions: A jealous knight attacks the strongest amongst you. The player with the most XP loses 3 hearts
You find a rejuvenating potion and give it to a teammate who's tired. Give 3 crystals to the weakest player on your team
Your tongues will be tied or you will die. Your young tired team must use awesome alliteration to speak slowly to the great gamemaster. If you are not able speak in doubles your tawdry team will fail and fall and one of you may die.
Fate has decided..a Random Player: Your next test will lose 5% to your grade.
A powerful healer blesses you. Everyone gains 100 XP if no one takes any damage.
A strange vapor drains your energy, but you suddenly feel wiser! A random player gains 300 Xp but pays 5 Crystals
A team must stay standing for the entire class. If you are successful you will be rewarded 50 GP, 50 XP, and 2 Crystals
One random player on each team must answer a general knowledge question. If they succeed, they gain 150 XP; if not, they lose 4 HP.
You're lucky and are destined for good things. One random team 300 XP
The player with the least XP must sing a song in front of the class. If they do they get 100 XP
The Grim reaper. One player (chosen by their teammates) on each team falls.
You fight amongst yourselves and one guardian on each team falls and is set to one heart.
Cornucopia, The king prepares a feast and all players can eat in class.
Corruption. A random player gains 300 Experience Points while three random players lose 100 Experience Points.
Courtly Manners. Everyone must address each other as "Milord" and "Milady" when speaking or lose a heart.
The game master will play a song that is at least 15 years old. A random player will have to identify the artist OR the song. If the student fails, they lose 3 Hearts; if the student guesses both, they gain 250 Experience Points.
Curse. Everyone loses 2 Hearts if a single person loses 1 Heart.
Blind Energy. The player with the most Crystals loses 1 Crystal.
A fog descends on your tribe. A player on each team walks into the fog and can't be found. One player per team is chosen not to use powers today.
A huge earthquake shakes the class everyone lose one heart.
You cross paths with wolves, which prey on the feeble. The player on each team with the least Experience Points loses 4 Hearts.
A strange man helps the feeble. The player on each team with the least Experience Points gains 150 Experience Points.
You slept well and feel energized. Everyone gains one Crystal
You slept badly and feel tired. Everyone loses 2 crystals.
The player with the most Crystals can transfer Crystals to their teammates, gaining 100 Experience Points per Crystal.
Equalizer. Justice has a heavy hand, everyone is set to 4 hearts.
Tax Free today. One random player can use any class' level 1 power for free but loses 2 hearts.
You forget to train and feel weak. Everyone loses double Hearts today.
Your next review of the week, Kahoot, Jeopardy, Blooket, Gimkit or Quizizz score for your team will be doubled.
Fresh Air, you need a breeze everyone can use invisibility once today or trade it in for 50 xp
Gift of Angels. One random player goes up one level.
Passersby stop to admire the Guardians. All of the Guardians gain 200 Experience Points.
The king asks the healers for a blessing. All healers gain 200 xp
The peasants are fascinated by the Mages’ magic. All Mages gain 200 xp
Some Healer's experiment with sticky sap has backfired! All Healers must remain seated until the bell.
The Grim Reaper wants you. One random player loses all their hearts.
You have a case of the giggles. One random player must tell a joke..your reward is 100 XP
You find a small first aid kit. Everyone gains 1 heart.
A random player must name 5 Disney Princesses, gaining 75 Experience Points for each correct answer.
Human Shield. Someone takes all the damage for the class but gains 500 XP.
Wounded knights are willing to reward you if you rescue them. Cooperative powers give double Experience Points today.
Crazy Cat Lady Curse. Everyone must end their sentences with a "meow" or lose 2 hearts.
Meditation. A random player must close their eyes for 10 min.
A random player must name three movies in a series, gaining 75 XP for each correct answer.
Dance! A random player can dance before the classroom. If he/she does so, he/she gains 100 XP and triggers a new event.
Its Good to Have Friends. All teammates of the player with the most Experience Points gain 50 Experience Points.
Your teammates chip in and help you out. Each player will donate some of their xp to the player on their team with the least xp until they gain 300. You may decide the breakdown.
You eat poisoned food. Everyone loses 1 Heart.
You drink a potion that damages you when you use your powers. For every Crystal spent, players lose 1 Heart
The class must call a random student "Bob" for the whole period! That student gains 200 xp.
A spell gone wrotn makes a random player becomes a butterfly. For the duration of the class they gain 200 XP but the other players must call them "Butterfly."
You make camp for the night and while digging in defences for the tribe you discover a huge pot of 1000 gold which you will share with your tribe.
Vow of silence. Mages must be silent for the entire period.
A random player will be given a week's respite in the village.
The player with the most Health can transfer Health to their teammates, gaining 50 Experience Points for 1 Health.
All of the Guardians must stay seated until the bell.
All of the Healers must stay seated until the bell.
All of the Mages must stay seated until the bell.
Sickness. No one can can be healed today.
All of the Guardians can listen to music without losing hearts today.
All of the Mages can listen to music without losing HP today.
Say or do something nice for your teachers today!
The selected student chooses a song that the Gamemaster must sing.
A Horde Attacks. Everyone loses 2 Hearts.
The Midas Touch. One random team..All XP gained today is converted to GP.
A black market is open...one player sell as much xp as they want for gp at a price of 1.5 xp for each 1 gp
You drink poison, thinking it a mana potion.The player on each team with the least Crystals loses 3 Hearts.
The Rich get Richer 200 GP to the richest team
The Tax Collector. One player in each team will pay 300 gold pieces as tax and share it equally with your tribe.
A robber steals from your tribe while you were sleeping and the guardians fail to protect your tribe. A guardian must replace the lost GP. One guardian on each team must lose 300 GP
The healers have a strange thirst. All of the Healers can eat and drink without using their powers today.
The Guardians have a strange thirst. All of the Guardians can eat and drink without using their powers today.
The mages have a strange thirst. All of the Mages can eat and drink without using their powers today.
Healers need rest. Healers can’t help others today.
Total teleportation Everyone is teleported to the end of the day. You can leave to break 5 minutes early.
You train extra hard to get strong. Everyone gains double Experience Points today.
Transfiguration. Everyone can use the powers on the same tier of other players for the day at the same cost.
A Blessing. Everyone gains 150 Experience Points if no one loses any Heart.
The Grim Reaper himself curses you. Everyone loses 3 Hearts if a single person loses 1 Heart.
You find a large first aid kit. Everyone gains 2 Hearts.
A vow of absolute silence is taken, don't say a word. The Sound monitor will be set to almost Zero. If there is no noise for 2 minutes then all players are rewarded 200 gp
We are the champions. All members of a random team gain 200 Experience Points.
Welcome to the Jungle. One random player per team loses 4 hearts.
The World of Classcraft is pitiless. All members of a random team lose 4 Hearts.
Frozen Rain. A random player cannot use Crystals or gain Experience Points today.
All of the Guardians are cursed. Guardians can't protect others today.
All of the Healers are cursed. Healers can't protect others today.
All of the Mages are cursed. They can't use powers today.
A band of knights declares a duel with all the Guardians. All are set to 1 heart.
The enemies of the king burn all the healers. All are set to 1 heart.
A flight of dragons makes mincemeat of the feeble. The player on each team with the least Experience Points falls.
Year of Plenty. The harvest was good; the country is rich. All players on one random team get full Mana and 100 XP
Show your colours. The team who has the Fire Tablet gains 200 Xp
Show your colours. The team who has the Amazons Crest gains 200 Xp
Show your colours. The team who has the Crystal Crest gains 200 Xp
Show your colours. The team who has the Caribou Crest gains 200 Xp
Show your colours. The team who has the Diablo Crest gains 200 Xp
Show your colours. The team who has the Tome of Knowledge Crest gains 200 Xp
Show your colours. The team who has the Leather Back Crest gains 200 Xp
Show your colours. The team who has the Etheria Tree Crest gains 200 Xp
Show your colours. The team who has the Wings of Vay Crest gains 200 Xp
Crystal Shortages mean they are more valuable. One Radom Player can exchange cystals for GP at 200 GP each
Bank Holiday- The KCE is closed today. There will be no finacial transactions made.
Its Tax Season. Any GP not in the Bank of Morian will be taxed at 10%
Its Tax Seson. Any GP not in the Bank of Morian will be taxed at 10%
Its Tax Seson. Any GP not in the Bank of Morian will be taxed at 10%
The KCE have met and reward your support of the ecomomy. Next Treasury Bill Return is 33%