ship-io-celerit

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IOKAINER CELERITAS UNIM

VIPER Class Scout Sloop

SPEED 13

MANOEUVRABILITY 35

DETECTION 35

Skill Test Modifiers

Tech-Use Repair Ship/Emergency Repairs -20, Navigation/Warp 40, Command 10, CMD/Hit&Run 10, CMD/Hit&Run (Def) 15,

Forbidden lore (Xenos) -30, Perception (Warp) 20,

Locate Astronomican 20, CMD/Boarding Action (Def) 25,

Warp Travel Encounter Tests -10, Social 10,

Achievement Bonuses

Crime + 50 Explore + 100

TURRET RATING 1

SHIELDS Castellan Single Void Shield [C:BEST]

ARMOUR 14

HULL INTEGRITY 20

SPACE AVAILABLE 29

SPACE Left Over 0

Weapon Capacity Dorsal

Crew Disposition: Fanatical

POWER AVAIL: 50

PWR USED 48

++

Crew Max 102%

Morale Max 101%

(Current) 100%

(Current) 100%

Crew Quality Competent (30)

Attack Craft Rating +2

Normal Operations (Morale)

Ship has been rigged for maximum speed.

Essential Components

LATHE-99K [C:BEST] [Modified/Archeotech], MILOSLAV-99F [C:BEST], Standard Gellar Field &

Belecane 90.r Gellar Field (-20 WTE Table), Bridge of Antiquity (CL,C, CB, CG) [C:BEST],

Emergency Field (Roll 1d10, on 3+ Geller Field Activates if vessel is drawn into the Warp),

Vitae Pattern Life Sustainer [C:BEST], Deep Void Auger Array [C:BEST],

Clan-Kin Quarters (All morale loss reduced by 1, minimum 1) [C:BEST]

Supplemental Components

Observation Dome, Gravity Sails (Xenotech), Starchart Collection (-1d5+5Days Warp Travel Time, Min. 1 day),

Ghost Field (Xenotech) (Enemy is -20 to to hit, -30 w/lance; -30 on Hit&Run attacks), Pilot's Chamber,

Runecaster (Xenotech), Kass INC (Allows Long Warp Jumps w/o Navigator) (Xenotech),

Astropathic Choir-Chambers (+10 Focus Power Test, +5 VU Psychic Power Range),

Arboretum (Doubles 'Time In Void' w/out Crew/Pop Loss), HOLD Landing Bay (Str: 2),

Empyrean Mantle (When 'Silent Running' it is 2 Degrees HARDER to detect this Vessel)(External),

Storm Troopers (Best Quality) [x2HI Dmg H&R Attacks; +1d5Dam to Crew in DEF Boarding Actions],

Fire Suppression System (1 User per ST; Difficult -10 tech-Use Test to extinguish 1 component on Fire),

Complications / Past Histories

Skittish ('Between Stars' travel time cut by 1d5 weeks, min. 1),

Reliquary of Mars : has been retrofitted with very old engines and hi quality parts,

Also the ship's engines and fuel are cross rigged for a devastating self-destruct equivalent to

a nova cannon template.

The Hold Landing Bay is haunted by a pallid and sickly young boy whose crewman mother died at childbirth but he still

constantly discusses with an unseen mommy - maybe that’s why the paint on the deck turns to corrosion in his footsteps.

Weapons

Disruption Macrocannons [Strength: 3, Damage:1d10+1, Crit Rating: --, Range: 5] Location:PROW

Disruption Macrocannon Broadside [Strength: 6, Damage:1d10+1, Crit Rating: --, Range: 5] Loc:PORT

Disruption Macrocannon Broadside [Strength: 6, Damage:1d10+1, Crit Rating: --, Range: 5] Loc: STARBOARD

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