Gnome-Bendari

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Bendari

Male Gnome Rogue 5

True Neutral

Representing ELD-NPC

Total Hit Points: 45

Middle-aged

Speed: 20 feet

Armor Class: 15 = 10 + 2 [leather] + 2 [dexterity] + 1 [small]

  • Touch AC: 13
  • Flat-footed: 15 [uncanny dodge]

Light load:

Medium load:

Heavy load:

Lift over head:

Lift off ground:

Push or drag:

29 or less

29-57 lb.

58-86 lb.

86 lb.

173 lb.

431 lb.

Languages:

Common Dwarven Gnome Terran Thri-Kreen Other Language 1 Other Language 2 (? 1 more)

Dagger [1d3, crit 19-20/x2, range inc 10 ft., 1/2 lb., light, piercing]

Repeating Light Crossbow [1d6, 19-20/x2, range incr 80 ft., 3 lb., piercing]

Leather armor [light; + 2 AC; max dex + 6; check penalty 0 7.5 lb.]

Feats:

          • Exotic Weapon Proficiency
          • Tech-Head
          • Master Craftsman
          • Weapon:
          • [hand-edit as needed]
          • Make magic arms, armor, wondrous items

* = check penalty for armor/shield

** = some groups double armor/shield penalties for swimmers

This character also has 2 ranks in Linguistics.

Favored class points: Hit points +2; Skill points +3

Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.

Gnome

  • + 2 constitution, +2 charisma, -2 strength (already included)
  • Small (combat bonuses, + 4 to stealth already included)
  • Low-light vision
  • + 2 racial bonus on saves vs. illusions
  • + 1 on DC of opponent's save vs. gnomish illusions
  • + 1 racial bonus to hit reptilians and goblinoids
  • + 4 dodge bonus on AC against giants
  • + 2 bonus on perception checks (already included)
  • 1/day dancing lights, ghost sound, prestidigitation, speak with animals

Rogue

  • Sneak Attack +3d6
  • Trapfinding -- add half of rogue level to find traps, minimum +1
  • Evasion (level 2) -- no damage on a successful reflex save
  • Rogue talents -- gain one at every even-numbered level. At level 10 and above, advanced talents are available. Add by hand.
  • Trap sense (level 3) -- armor class and reflex bonuses against traps
  • Uncanny Dodge (level 4) -- cannot be caught flat-footed, keep dexterity bonus to AC if attacker is invisible
  • Improved Uncanny Dodge (level 8) -- cannot be flanked
  • Master strike (level 20) -- each sneak attack either kills, paralyzes, or puts into coma.

Bendari's Equipment:

          • 11 lb
          • 1 lb
          • 2 lb
          • 2 lb
          • 1 lb
          • 1 lb
          • 2 lb
          • 5 lb
          • 1 lb
          • 1 lb
          • 10 lb
          • _____
          • 37 lb
          • Weapons / Armor / Shield (from above)
          • Crossbow bolts (quiver of 10) x1
          • Backpack
          • Caltrops
          • Canvas (10 x 10)
          • Case (for map or scroll)
          • Flasks x1
          • Flint and steel
          • Ink vial
          • Ink pen
          • Rope (50', silk) x1
          • Climber's kit
          • Thieves' tools
          • Tools (miscellaneous) x5
          • Total

More about Bendari:

  • Tech-Savvy

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