Liza-Pyronic

~~~ Liza-Shervana

Female Ifrit Sorcerer 3 (Personailty, Template, Equipment, Job)

Chaotic Good

Representing ELD-NPC

Total Hit Points: 19

Speed: 30 feet

Armor Class: 12 = 10 + 2 [dexterity]

  • Touch AC: 12
  • Flat-footed: 10

Light load:

Medium load:

Heavy load:

Lift over head:

Lift off ground:

Push or drag:

58 lb. or less

59-116 lb.

117-175 lb.

175 lb.

350 lb.

875 lb.

Languages:

Auran Common Elven Ignan Other Language 1 Other Language 2

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Feats:

          • Spell Focus (Evocation)
          • Other Feat 1
          • [hand-edit as needed]

* = check penalty for armor/shield

** = some groups double armor/shield penalties for swimmers

Zero-level Sorcerer spells: Cantrips can be used at will

First-level Sorcerer spells: 6 (5 + 1) per day

Favored class points: Hit points +1; Skill points +2

Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.

Ifrit

  • Ifrits are people with elemental fire heredity and count as native outsiders.
  • This ifrit was allowed to choose one ability to raise by +2 (already included). Ifrits conventionally get +2 dexterity, +2 charisma, -2 wisdom. Hand-edit if needed.
  • Darkvision to sixty feet
  • Ifrits can use a swift action to make an unarmed attack do 1d6 points of extra fire damage for one round. Usable once daily.
  • +5 resistance to fire
  • Burning hands spell once daily
  • Ifrit sorcerers with the elemental (fire) bloodline have an effective bonus of +2 charisma with regards to sorcery.

Sorcerer

  • Can know only limited numbers of spells
  • Sorcerer spells no longer require cheap material components.
  • High charisma gains bonus spells daily
  • Concentration check: d20 + sorcerer level + charisma modifier vs. DC
  • Pathfinder sorcerers each choose a bloodline, which provides a class skill, extra spells, powers, and feats. Please write these in. Thanks for understanding.
    • Elemental bloodline sorcerers can choose an element, change a spell that deals energy to match the type of your bloodline, shoot rays, and as level increases resist damage from your energy type, unleash blasts, gain special movement type / bonus, and become immune to sneak attacks, critical hits, and damage of your type.

Liza-Shervana's Equipment:

          • 1 lb
          • 2 lb
          • 1 lb
          • 2 lb
          • 2 lb
          • 2 lb
          • 1 lb
          • _____
          • 11 lb
          • Weapons / Armor / Shield (from above)
          • Backpack
          • Case (for map or scroll)
          • Chain (10 feet) x1
          • Locks x2
          • Manacles x1
          • Spyglass
          • Total

More about Liza-Shervana:

  • fire-starter