Cargo-Heavy
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IMPERIAL-TRANSFER
Heavy Transport
SPEED 5
MANOEUVRABILITY 2
DETECTION 15
Skill Test Modifiers
Navigation/Warp 10, Social 10, CMD/Hit&Run 20,
CMD/Boarding Action 20, CMD/Hit&Run (Def) 20,
CMD/Boarding Action (Def) 20,
Extended Action Intimidate 5,
Medicae 20, +++
Achievement Bonuses
Trade + 250 Crime + 175 Creed + 100 Military + 125
Prison Space (Brig) 25, Mining 150,
Essential Components
TURRET RATING 1
SHIELDS Single Void Shield [C:GOOD Space]
ARMOUR 10
HULL INTEGRITY 34
SPACE AVAILABLE 63
SPACE Left Over 0
POWER AVAILABLE: 93
POWER USED 93
Weapon Capacity Prow, Port, Starboard,
Crew Disposition: Normal
Crew Max 102%
Morale Max 101%
(Current) 100%
(Current) 100%
Crew Quality Competent (30)
Normal Operations (Morale)
Klenova 65R (c) [Modified/Archeotech], Strelov 1 Warp Engine (T,R,F) (c) ,
Belecane 90.r Gellar Field (-20 WTE Table), Voidsmans Quarters (c)
Armored Bridge (R,F) (4+ on d10 when CRIT'd, DMG'd, Unpwrd = Unharmed) (c) ,
M-1.r Life Sustainer (+1 Morale Loss) (c) , Deep Void Auger Array (c) ,
Supplemental Components
/ Cargo Hold & Lighter Bay, Luxury Passenger Quarters, Barracks, Augmented Retro Thrusters x2,
Reinforced Interior Bulkheads, Extended Supply Vaults (Extended Repairs add 1 additional HI point),
Munitorium (Explodes if Damaged, 2d5 HI loss and 1 Component on Fire), HOLD Landing Bay (Str: 2),
Fission Genarium x2 (Volatile, 1d5 HI + 2x Casualties if Damaged), Small Craft Repair Deck,
Asteroid Mining Facility (Conduct VOID Mining Operations, +200 Trade Endeavour if Mining),
Arboretum (Doubles 'Time In Void' w/out Crew/Pop Loss), Crew Improvements: Common (+2 Morale Max),
Ostentatious Displays of Wealth (Common Quality), Brig, Cloudmining Facility (+1d5 Morale for 1d10+5 days mining,
Deep Void Ops +1 Month), Medicae Deck (3xIB Patients Treatable w/out Penalty) , Salvage Systems,
Fire Suppression System (1 User per ST; Difficult -10 tech-Use Test to extinguish 1 component on Fire),
Background Package
Planetbound for Millennia (+10 Mvr w/in 5VU of a planet);
Chief Bosun is a normally apathetic, but sometimes violent barbarian with a love for gyrinx kittens;
An ancient saying on the ship is, "The ship is a gentlemen, and a gentlemen prefers blondes." This actually reflects two superstitions on the ship. First, that it is not a feminine entity, as most ships are, but a masculine one, and a refined gentleman at that. Secondly, that the ship takes special care of the blond female crew. As a result, a large portion of the female population of the ship bleaches their hair blond, and blondes tend to be chosen for most particularly dangerous or important tasks.
Weapons
Titanforge Lance Weapon [Strength: 1, Damage:1d10+4, Crit Rating: 3, Range: 6] Location:PROW
Titanforge Lance Weapon [Strength: 1, Damage:1d10+4, Crit Rating: 3, Range: 6] Location:PORT
Titanforge Lance Weapon [Strength: 1, Damage:1d10+4, Crit Rating: 3, Range: 6] Location:STARBOARD
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