Cargo-Heavy

~~~

IMPERIAL-TRANSFER

Heavy Transport

SPEED 5

MANOEUVRABILITY 2

DETECTION 15

Skill Test Modifiers

Navigation/Warp 10, Social 10, CMD/Hit&Run 20,

CMD/Boarding Action 20, CMD/Hit&Run (Def) 20,

CMD/Boarding Action (Def) 20,

Extended Action Intimidate 5,

Medicae 20, +++

Achievement Bonuses

Trade + 250 Crime + 175 Creed + 100 Military + 125

Prison Space (Brig) 25, Mining 150,

Essential Components

TURRET RATING 1

SHIELDS Single Void Shield [C:GOOD Space]

ARMOUR 10

HULL INTEGRITY 34

SPACE AVAILABLE 63

SPACE Left Over 0

POWER AVAILABLE: 93

POWER USED 93

Weapon Capacity Prow, Port, Starboard,

Crew Disposition: Normal

Crew Max 102%

Morale Max 101%

(Current) 100%

(Current) 100%

Crew Quality Competent (30)

Normal Operations (Morale)

Klenova 65R (c) [Modified/Archeotech], Strelov 1 Warp Engine (T,R,F) (c) ,

Belecane 90.r Gellar Field (-20 WTE Table), Voidsmans Quarters (c)

Armored Bridge (R,F) (4+ on d10 when CRIT'd, DMG'd, Unpwrd = Unharmed) (c) ,

M-1.r Life Sustainer (+1 Morale Loss) (c) , Deep Void Auger Array (c) ,

Supplemental Components

/ Cargo Hold & Lighter Bay, Luxury Passenger Quarters, Barracks, Augmented Retro Thrusters x2,

Reinforced Interior Bulkheads, Extended Supply Vaults (Extended Repairs add 1 additional HI point),

Munitorium (Explodes if Damaged, 2d5 HI loss and 1 Component on Fire), HOLD Landing Bay (Str: 2),

Fission Genarium x2 (Volatile, 1d5 HI + 2x Casualties if Damaged), Small Craft Repair Deck,

Asteroid Mining Facility (Conduct VOID Mining Operations, +200 Trade Endeavour if Mining),

Arboretum (Doubles 'Time In Void' w/out Crew/Pop Loss), Crew Improvements: Common (+2 Morale Max),

Ostentatious Displays of Wealth (Common Quality), Brig, Cloudmining Facility (+1d5 Morale for 1d10+5 days mining,

Deep Void Ops +1 Month), Medicae Deck (3xIB Patients Treatable w/out Penalty) , Salvage Systems,

Fire Suppression System (1 User per ST; Difficult -10 tech-Use Test to extinguish 1 component on Fire),

Background Package

Planetbound for Millennia (+10 Mvr w/in 5VU of a planet);

Chief Bosun is a normally apathetic, but sometimes violent barbarian with a love for gyrinx kittens;

An ancient saying on the ship is, "The ship is a gentlemen, and a gentlemen prefers blondes." This actually reflects two superstitions on the ship. First, that it is not a feminine entity, as most ships are, but a masculine one, and a refined gentleman at that. Secondly, that the ship takes special care of the blond female crew. As a result, a large portion of the female population of the ship bleaches their hair blond, and blondes tend to be chosen for most particularly dangerous or important tasks.

Weapons

Titanforge Lance Weapon [Strength: 1, Damage:1d10+4, Crit Rating: 3, Range: 6] Location:PROW

Titanforge Lance Weapon [Strength: 1, Damage:1d10+4, Crit Rating: 3, Range: 6] Location:PORT

Titanforge Lance Weapon [Strength: 1, Damage:1d10+4, Crit Rating: 3, Range: 6] Location:STARBOARD

~~~

~~~