Sub-Planetar

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XP 25,600 Drift Angel – Sub-Planetar CR 13 good mystic

CN Medium outsider (good)

Init +0; Senses blindsense (emotion) 5 ft., darkvision 60 ft.; Perception +28

DEFENSE EAC 26; KAC 27 HP 190 RP 6

Fort +12; Ref +12; Will +18

Weaknesses : triple damage from solarians or gravity attacks

vulnerable to summonings

sunlight dependent

OFFENSE: Speed 35 ft., fly 65 ft. (average) Orbital: 875 ft.

Melee ultrathin curve blade +20 (3d10+13 S; critical bleed 2d6)

Ranged magic missile +22 (3d4+3 E & F; critical burn)

Mystic Spells Known (CL 13th; ranged +22)

5th (3/day) - telekinesis (DC 24), raise dead (DC 24)

4th (6/day) - remove radioactivity (DC 23), divination (DC 23), reincarnate (DC 23), restoration (DC 23)

3rd (at will) - irradiate (DC 22), dispel magic

TACTICS

tactics details here e.g. Before Combat, During combat, Morale

STATISTICS

Str +2; Dex +0; Con +6; Int +1; Wis +8; Cha +4

Skills Culture +23, Life Science +28, Mysticism +28, Perception +28, Piloting +28, Sense Motive +28

Acrobatics +7; Athletics +4; Bluff +6; Computers +8; Diplomacy +5; Disguise +5;

Enginern +4; Intimidate +6; Medicine +7; Phys. Sci +4;

Prof: stargate designer +4; Slt o'Hand +7; Stealth +4; Survival +11;

Languages Arkanen, Celestial, Limited telepathy, advanced telepathy

Other abilities mindlink, starflight, stargazer, starlight form [30-foot radius], starry bond, telepathic bond, walk the void

Gear white carbon carbon skin, ultrathin curve blade, mk 3 prescient lenses

ECOLOGY

ecology details here e.g. Environment, Organisation, Home Planet

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