Sub-Planetar
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XP 25,600 Drift Angel – Sub-Planetar CR 13 good mystic
CN Medium outsider (good)
Init +0; Senses blindsense (emotion) 5 ft., darkvision 60 ft.; Perception +28
DEFENSE EAC 26; KAC 27 HP 190 RP 6
Fort +12; Ref +12; Will +18
Weaknesses : triple damage from solarians or gravity attacks
vulnerable to summonings
sunlight dependent
OFFENSE: Speed 35 ft., fly 65 ft. (average) Orbital: 875 ft.
Melee ultrathin curve blade +20 (3d10+13 S; critical bleed 2d6)
Ranged magic missile +22 (3d4+3 E & F; critical burn)
Mystic Spells Known (CL 13th; ranged +22)
5th (3/day) - telekinesis (DC 24), raise dead (DC 24)
4th (6/day) - remove radioactivity (DC 23), divination (DC 23), reincarnate (DC 23), restoration (DC 23)
3rd (at will) - irradiate (DC 22), dispel magic
TACTICS
tactics details here e.g. Before Combat, During combat, Morale
STATISTICS
Str +2; Dex +0; Con +6; Int +1; Wis +8; Cha +4
Skills Culture +23, Life Science +28, Mysticism +28, Perception +28, Piloting +28, Sense Motive +28
Acrobatics +7; Athletics +4; Bluff +6; Computers +8; Diplomacy +5; Disguise +5;
Enginern +4; Intimidate +6; Medicine +7; Phys. Sci +4;
Prof: stargate designer +4; Slt o'Hand +7; Stealth +4; Survival +11;
Languages Arkanen, Celestial, Limited telepathy, advanced telepathy
Other abilities mindlink, starflight, stargazer, starlight form [30-foot radius], starry bond, telepathic bond, walk the void
Gear white carbon carbon skin, ultrathin curve blade, mk 3 prescient lenses
ECOLOGY
ecology details here e.g. Environment, Organisation, Home Planet
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