Boaz-Pathfinder
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Boaz di Troaz
Male Rat-Ogre Barbarian 4 / Fighter 4 / Brawler 5 /Grappler 5 Chaotic Neutral Representing ELD
Total Hit Points: 183 Speed: 40 feet [barbarian]
Armor Class: 16 = 10 + 3 [studded] + 1 [buckler] + 2 [dexterity] Touch AC: 12 Flat-footed: 16 [uncanny dodge]
Light load: :
Push or drag:
173 lb. or less
2600 lb.
Languages:
Abyssal Common Giant Orc Rat-Folk
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing]
Spiked Armor [1d6, crit x2., light, piercing]
Spiked Chain [2d4, crit x2, 10 lb., two-handed, piercing]
Repeating Heavy Crossbow [1d10, 19-20/x2, range incr 120 ft., 12 lb., piercing]
Studded armor [light; + 3 AC; max dex + 6; check penalty 0 20 lb.]
Buckler [ + 1 AC; check penalty -1; hardness 10; hp 5; 5 lb.]
Feats:
* = check penalty for armor/shield
** = some groups double armor/shield penalties for swimmers
Favored class points: Hit points +2; Skill points +2
Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.
Barbarian
- Fast Movement (+10 feet, already included)
- Rage -- 4 + con mod rounds per day. Two more rounds / day for each level above 1. +4 strength, +4 constitution, +2 on will saves, -2 on AC.
- At each even-numbered level, barbabarians gain a new rage power
- Uncanny Dodge (level 2) -- cannot be caught flat-footed, keeps dexterity bonus to AC unless feinted or immobilized
- Trap Sense (level 3) -- bonuses on AC / reflex to avoid trap damage
- Improved Uncanny Dodge (level 5) -- cannot be flanked
- Damage Reduction 1 from any natural or weapon attack (level 7)
- Damage Reduction 2 from any natural or weapon attack (level 10)
- Greater Rage (level 11) -- +6 strength, +6 constitution, +3 will
- Damage Reduction 3 from any natural or weapon attack (level 13)
- Indominitable Will (level 14) -- +4 on will, stacks with rage and all other plusses
- Damage Reduction 4 from any natural or weapon attack (level 16)
- Tireless Rage (level 17) -- no longer fatigued after raging
- Damage Reduction 5 from any natural or weapon attack (level 19)
- Mighty Rage (level 20) -- +8 strength, +8 constitution, +4 will
Fighter
- Bonus Feats (already included)
- Armor training -- penalties for armor decrease by one each at levels 3, 7, 11, and 15
- At level 3, moves at normal speed in medium armor. At level 7, moves at normal speed in any armor.
- Bravery -- +1 on saves vs fear (level 2), increases by one at level 6, 10, 14, 18
- Weapon training 1; at levels 5, 9, 13, and 17, chooose one group of weapons and take +1 on attacks and damage from this group and all groups previously selected. Mark here:
- Level 5:
- Level 9:
- Level 13:
- Level 17:
- Armor Mastery (level 19) -- Damage reduction 5/- wearing any armor or using any shield
- Weapon Mastery (level 20) -- choose one weapon for which all critical threats confirmed and damage multiplier increased by 1; cannot be disarmed when using it
Brawler/Grappler
- Hit dice d10
- Fast increase in attack bonuses
- Slow increase in fortitude saves
- Fast increase in reflex saves
- Slow increase in will saves
- Base 4 skill points per level
- Three bonus feats
- More:
Boaz di Troaz's Equipment:
- 49 lb
- 2 lb
- 2 lb
- 2 lb
- 5 lb
- 1 lb
- 2 lb
- 5 lb
- 5 lb
- 4 lb
- 2 lb
- 2 lb
- 2 lb
- 1 lb
- 5 lb
- 1 lb
- 5 lb
- 5 lb
- 10 lb
- _____
- 110 lb
- Weapons / Armor / Shield (from above)
- Crossbow bolts (quiver of 10) x2
- Throwing daggers x2
- Backpack
- Bedroll
- Canvas (10 x 10)
- Chain (10 feet) x1
- Crowbar
- Fishing net
- Grappling hook
- Hammer
- Manacles x1
- Oil flasks x2
- Rations (1 day) x1
- Rope (50', silk) x1
- Spyglass
- Artisan tools
- Climber's kit
- Tools (miscellaneous) x5
- Total
More about Boaz di Troaz:
- Traits: Resistant to Drugs - Skaven receives +20 to all Drug tests, and all Warpstone, Taint or Corruption Tests. Resistant to Pestilence and Plague - Skaven receives +20 to all tests against Disease. Prehensile Tail - The Skaven’s tail is remarkably prehensile and maneuverable, able to wield weapons, allowing the Skaven 1 additional attack action when attacked from the Flanks or the Rear. The Skaven does not need to see its opponents, as the tail seems to have a mind of its own... Rat-like Agility - The Skaven is incredible agile, treat it as having Acrobatics, Contortionist, Escapology, and Scale Sheer Surface. Venomous-All attacks by the Skaven count as Infected Wounds
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