Gnolls

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DOG PEOPLE, HYENA MEN, the CANINE HUMANOIDS for STAR-FINDER

Male Names: Dagnyr, Dhyrn, Doryc, Ghyrryn, Gnasc, Gnoryc, Gnyrn, Hyrn, Lhoryn, Lhyr, Mognyr, Sorgnyn, Thyrn, Toryc, Yrgnyn, Yrych

Female Names: Dagnyra, Gnara, Gnora, Gnyrl, Hyra, Hyrgna, Lhyra, Lhyrl, Malgna, Myrl, Sargna, Shyrla, Tarnyra, Yrgna

Pack Names: Blackpaw, Mosshide, Mudsnout, Palemane, Redridge, Riverpaw, Rot Hide, Savage-Hill, Shadowhide, Wildpaw, Woodpaw

GNOLL TRAITS 7 HP

Your gnoll character has a variety of ferocious abilities, due to their origin. Ability Score Increase. Your Strength score increases by 2 and your Dexterity score increases by 1.

Age. Pups reach adulthood around 10 years of age. Due to their violent lifestyle many will be killed when they start showing signs of aging, around 40 years of age. Their full life expectancy is not known.

Alignment. Gnolls do not follow any sort of code or rules; for the most part they are chaotic in nature. Due to their demonic connection many gnolls tend towards evil alignments.

Size. Gnolls range from 7 to 7.5 feet. They generally weight between 280 and 320 lbs. Your size is medium.

Speed. Your base walking speed is 30 feet.

Bite. As an action you may make a bite attack. It is a melee attack with a range of 5 feet. On a hit you deal 1d4 piercing damage. Your proficiency applies to this attack.

Friendly Intimidation. You have proficiency in the Intimidation skill.

Rampage. When you reduce a creature to 0 hit points with a melee attack on your turn, you can take a bonus action to move up to half your speed and make a bite attack.

Scavengers. You are proficient with improvised weapons.

Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Pack Tactics. You have advantage on melee attack rolls against a creature if at least one of your allies is within 5 feet of the creature and the ally isn’t incapacitated.

Languages. You can speak, read, and write Common and Gnoll.

OPTIONAL FEAT

GNOLL MIMICRY Prerequisite: Gnoll Your hyena ancestry allows you the ability to mock your enemies and mimic others. You learn the Vicious Mockery and Minor Illusion cantrips. You can only use Minor Illusion to create sound effects. Additionally you learn the Dissonant Whispers spell, and can cast it once at first level between long rests. Wisdom is you spellcasting ability for these spells.

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