avg-character
AVG_CHARACTER Male Human Soldier 5 Representing AVG_PC
Total Vitality Points: 32 Total Wound Points: 11
Speed: 10 meters / round [combat jumpsuit]
Defense: 18 = 10 + 5 [base] +3 [dexterity] Touch AC: 18 Flat-footed: 15
Light load:
Medium load:
43 kg. or less
44-87 kg.
Languages:
Speak basic Read/write basic
Speak Other Language 1 Read/writeOther Language 1
Speak Other Language 2 Read/writeOther Language 2
Speak Other Language 3 Read/writeOther Language 3
Speak Other Language 4 Read/writeOther Language 4
Club/Baton [damage 1d6, critical 20, range increment 2 meters, weight 1.5 kg, bludgeoning, medium, simple]
Knife [damage 1d4 critical 20, range increment 2 meters, weight 1 kg, piercing, small, simple]
Grenade_Frag [damage 4d6+1 in blast radius critical 20, range increment 4 meters, weight 0.5 kg, slashing, tiny, simple]
Slugthrower_Pistol [damage 2d6, critical 20, range increment 10 meters, weight 1.4 kg, piercing, multifire, small, slugthrower]
Slugthrower_Rifle [damage 2d8, critical 20, range increment 20 meters, weight 4 kg, piercing, multifire, medium, slugthrower]
Combat jumpsuit [light; +3 damage reduction; max dex +4; check penalty -3; 8 kg.]
Feats:
* = check penalty for wearing armor
Human
- Extra feat at first level (already included) Four extra skill points at first level (already included) One extra skill point at each additional level (already included)
Human:
- Extra skill points Extra feat at first level
Soldier
- Starting feats (level 1) Bonus feat (level 2) Bonus feat (level 3) Bonus feat (level 4) --- (level 5)
AVG_CHARACTER's Equipment:
- 18 kg
- 50 kg
- 2 kg
- 0 kg
- 0 kg
- 0 kg
- 1 kg
- 0 kg
- 10 kg
- 3 kg
- 1 kg
- 0 kg
- 1 kg
- 9 kg
- 1 kg
- _____
- 96 kg
- Weapons / Armor / Shield (from above)
- Bullets (10) x10
- All-Temperature_Cloak
- Code_Cylinder
- Comlink
- Credit_Chip
- Electrobinoculars
- Energy_Cell
- Field_Kit
- Flight_Suit
- Glow_Rod
- Macrobinoculars
- Medical_Kit
- Security_Kit
- Tool_Kit
- Total
More about AVG_CHARACTER:
- good starting basis