Dark-Elf-Ranger
~~~
Laurarae Unnmarcir
Female Drow Ranger 5 / Dungeon Rover 7 Chaotic Neutral Representing ELD-NPC
Languages:
Common Elven
Dark_Elf_Silent
Undercommon Dwarf,
Ancient Draconic
Total Hit Points: 71 Middle-aged Speed: 30 feet
Armor Class: 16 = 10 + 3 [stud] + 1 [buckler] + 2 [dex]
- Touch AC: 12 Flat-footed: 14
Light load:
Push or drag:
50 lb. or less
300 lb.
Short Spear [1d6, crit x2, range inc 20 ft., 3 lb, one-handed, piercing]
Kukri [1d4, crit 18-20/x2, 2 lb., light, slashing]
Hand Crossbow [1d4, 19-20/x2, range incr 30 ft., 2 lb., piercing]
Studded armor [light; + 3 AC; max dex + 5; check penalty -1 20 lb.]
Buckler [ + 1 AC; check penalty -1; hardness 10; hp 5; 5 lb.]
Feats:
= check penalty for armor/shield** = some groups double armor/shield penalties for swimmers First-level Ranger spells: 3 (2 + 1) per day
Second-level Ranger spells: 2 per day
Third-level Ranger spells: 1 per day Favored class points: Hit points +2; Skill points +3
Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.
Drow [Dark Elf]
- +2 dexterity, +2 charisma, -2 constitution (already included). Darkvision to 120 feet
- Immune to magical sleep; +2 on saves vs. enchantments Dancing lights, darkness, faerie fire each once daily
- +2 racial bonus to perception (already included) 6 + level resistance to magic spells
- Proficient with hand crossbow, rapier, and short sword Abrupt exposure to bright light blinds for one round, dazzles afterwards
Ranger
- Favored enemies. Bonus applies to attack (unlike 3.5), damage, bluff, knowledge (can always make checks), perception, sense motive, survival.
- Favored terrains. Bonus applies to initiative, geography, perception, stealth, surival; need not leave tracks.
- Bonus to tracking Combat Style Endurance Wild empathy (roll level + charisma bonus)
- Endurance (level 3) Hunter's bond -- either an animal companion or bond with companions and grant some favored enemy bonuses to them(level 4)
- Woodland Stride (level 7) Swift Tracker (level 8) Evasion (level 9) Quarry (level 11)
- Camouflage (level 12) High wisdom gains bonus spells daily Concentration check: d20 + rangre level + wisdom modifier vs. DC
Favored Enemies: Aberrations + 2 Humanoids (reptilian) + 4
Favored Terrains: underground + 2
Dungeon Rover Hit dice d6 Average increase in attack bonuses Fast increase in fortitude saves Fast increase in reflex saves
Slow increase in will saves Base 4 skill points per level Three bonus feats Additional ranger spell levels: 7
This ranger chose the two-weapon combat track.
Laurarae Unnmarcir's Equipment:
- 32 lb
- 8 lb
- 2 lb
- 1 lb
- 5 lb
- 5 lb
- 1 lb
- 1 lb
- _____
- 55 lb
- Weapons / Armor / Shield (from above)
- Crossbow bolts (quiver of 10) x8
- Backpack
- Flint and steel
- Mirror
- Rope (50', silk) x1
- Climber's kit
- Holy symbol (silver)
- Thieves' tools
- Total
- Also...
- Snake is Actually a Scorpion, Dungeon ROver
Animal companion: SCORPION
- Strength 24 Constitution 17 Dexterity 16
- Intelligence 2 Wisdom 12 Charisma 2
- Total Hit Points: 42 Size: Med Speed: 20, climb 20, swim 10
- Natural Armor Class: +7 = 3 [base] + 4 [natural armor] -- add size, dexterity and armor modifiers as applicable)
- Initiative modifier: 3 = 3 [dexterity]
- Fortitude save: 7 = 4 [base] +3 [constitution]
- Reflex save: 7 = 4 [base] +3 [dexterity]
- Will save: 2 = 1 [base] +1 [wisdom]
- Attack: +10 = +3 [base] + 7 [strength]; bite (1d4)
- Combat Maneuver Bonus: + 11 = 3 [base] + 7 [strength] +1 [large]
- Combat Maneuver Defense: + 34 = 20 +3 [base] + 7 [strength] + 3 [dexterity] +1 [large]
- Special: grab attack, constrict 1d4. low-light vision, scent
- Skill: Acrobatics 3 [3 dexterity + 0 ranks]
- Skill: Climb 11 [7 strength + 1 ranks + 3 class skill ]
- Skill: Escape Artist 3 [3 dexterity + 0 ranks]
- Skill: Fly 3 [3 dexterity + 0 ranks]
- Skill: Intimidate 7 [-4 charisma + 1 ranks + 3 skill focus + 7 intimidating prowess]
- Skill: Perception 5 [1 wisdom + 1 ranks + 3 class skill ]
- Skill: Stealth 7 [3 dexterity + 1 ranks + 3 class skill ]
- Skill: Survival 1 [1 wisdom + 0 ranks]
- Skill: Swim 11 [7 strength + 1 ranks + 3 class skill ]
- Feat: Intimidating Prowess
- Feat: Skill Focus -- Intimidate
- Feat: Weapon Finesse
- Link, share spells (level 1)
- Evasion (level 3)
- Devotion (level 6)
- Multiattack (level 9)
- Improved evasion (level 15)
More about Laurarae Unnmarcir:
Scorpion Companion
- http://www.d20pfsrd.com/classes/core-classes/ranger/archetypes/paizo---ranger-archetypes/dungeon-rover
- She is an emissary of the Mountain tribes come down from the delvings, waits to for her audience with the local king,
- dressed in the skins of large predators that fell to her prodigious skill
~~~