Captain-Sea-Reaver-Lysette
~~~
Captan-Lysette
Female Half-Water Elemental River Spiritfolk Sorcerer 7 / Sea-Reaver-Villains 5
Chaotic Good Representing ELD_NPC
Strength 16 (+3)
Dexterity 10 (+0)
Constitution 15 (+2)
Intelligence 20 (+5)
Wisdom 16 (+3)
Charisma 20 (+5)
Size: Medium
Height: 5' 10"
Weight: 195 lb
Skin: Light
Eyes: Blue
Hair: Blonde Wavy
Total Hit Points: 65 Speed: 30 feet
Armor Class: 13 = 10 +2 [leather] +1 [half-water elemental]
Touch AC: 10 Flat-footed: 13
Initiative modifier: +0 = +0 [dexterity]
Fortitude save: +8 = 6 [base] +2 [constitution]
Reflex save: +6 = 6 [base]
Will save: +9 = 6 [base] +3 [wisdom]
Attack (handheld): +9/+4 = 6 [base] +3 [strength]
Attack (unarmed): +9/+4 = 6 [base] +3 [strength]
Attack (missile): +6/+1 = 6 [base]
Grapple check: +9/+4 = 6 [base] +3 [strength]
Light load: 76 lb. or less
Push or drag: 1150 lb.
Languages: Aquan Common Hengeyokai Spiritfolk Ratling Giant Goblin
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Heavy Mace [1d8, crit x2, 8 lb., one-handed, bludgeoning]
Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.; arcane spell failure 10%]
Sea Cat Familiar
Feats:
Investigator Leadership
Persuasive Water Heritage
Track Sea Reaver (villain book) [hand-edit as needed]
Awesome Navigator Brew Potion
Skill Name KeyAbility Skill Modifier AbilityModifier Ranks Misc.Modifier
Appraise Int 10 = +5 +5
Balance Dex* 5 = +0 +5
Bluff Cha 7 = +5 +2 [persuasive]
Climb Str* 5.5 = +3 +2.5
Concentration Con 2 = +2
Craft_1 Int 10 = +5 +5
Craft_2 Int 10 = +5 +5
Craft_3 Int 10 = +5 +5
Diplomacy Cha 10 = +5 +5
Disguise Cha 5 = +5
Escape Artist Dex* 5 = +0 +5
Forgery Int 10 = +5 +5
Gather Information Cha 12 = +5 +5 +2 [investigator]
Handle Animal Cha 10 = +5 +5
Heal Wis 3 = +3
Hide Dex* 5 = +0 +5
Intimidate Cha 12 = +5 +5 +2 [persuasive]
Jump Str* 8 = +3 +5
Knowledge (arcana) Int 8 = +5 +3
Knowledge (geography) Int 10 = +5 +5
Knowledge (history) Int 6 = +5 +1
Knowledge (local) Int 6 = +5 +1
Listen Wis 3 = +3
Move Silently Dex* 0 = +0
Perform_1 Cha 10 = +5 +5
Profession Wis 13 = +3 +10
Ride Dex 2 = +0 +2 [handle animal]
Search Int 7 = +5 +2 [investigator]
Sense Motive Wis 3 = +3
Spellcraft Int 7 = +5 +2
Spot Wis 10 = +3 +7
Survival Wis 9 = +3 +6
Swim Str** 10 = +3 +7
Other Skills Wis 5 = 3 +2
* = check penalty for wearing armor
Craft_1 >=5 ranks gives +2 on related appraise checks.
Craft_2 >=5 ranks gives +2 on related appraise checks.
Craft_3 >=5 ranks gives +2 on related appraise checks.
Escape Artist >=5 ranks gives +2 on use rope checks for bindings.
Know Geography >=5 ranks gives +2 on checks to avoid getting lost or into hazards.
Zero-level Sorcerer spells: 6 per day
First-level Sorcerer spells: 8 (6+2) per day
Second-level Sorcerer spells: 7 (6+1) per day
Third-level Sorcerer spells: 7 (6+1) per day
Fourth-level Sorcerer spells: 7 (6+1) per day
Fifth-level Sorcerer spells: 6 (5+1) per day
Sixth-level Sorcerer spells: 3 per day
River Spiritfolk: Low-light vision Spirit subtype Breathe water or air; good swimmer Leave no trail
+2 on saves vs. spells and spell-like abilities involving water Speak with fishes once per day
Half-Water Elemental Template:
+2 strength, +2 intelligence, +2 wisdom, +2 constitution, +2 charisma
Darkvision 60 feet Outsider (water) Level adjustment +3
Immune to disease and water
Daily spell use
Sorcerer: Familiar / Alertness, etc. Can know only limited numbers of spells High charisma gains bonus spells daily
Sea-Reaver-Villains Hit dice d6
Average increase in attack bonuses Fast increase in fortitude saves
Fast increase in reflex saves Slow increase in will saves
Base 6 skill points per level Light armor proficiency Three bonus feats
Additional sorcerer spell levels: 5
More:
Captan-Lysette's Equipment: _____
33 lb Weapons / Armor / Shield (from above)
Grappling hook Mirror
Spyglass Scale, merchant's
Spell component pouch Total
Also...
Pistol, Hammer, Skirt (blonde hammer woman)
More about Captan-Lysette:
sea reaver prestige class, villains D20 book
~~~