RT-Yastobaal

the Original R.T.

in his old age

JAN

van YASTOBAAL

on the TriV shows

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Jan took to the life of a rogue trader with relish, the danger and thrill of venturing into the unknown the only thing that could now lift him from the debilitating depressions that would plague him in the long periods of travel between worlds. Centuries passed in realspace as the fleet journeyed through the warp, Jan and his followers becoming fabulously wealthy as they discovered and plundered alien worlds and ancient civilisations that had remained undisturbed for millennia. Jan’s methods became more and more at odds with his reputation as a man of the people and soon his followers began deserting in droves, alarmed by his violent mood swings and cavalier attitude to danger. Soon all that was left of Jan’s original fleet was his flagship, the Veritas, and a small cadre of his most loyal supporters. These people were not Jan’s friends, they were united only in their greed and belief that Jan could make them even wealthier than they were already. Cut-throats, renegades and desperadoes; rogues who would kill a man for the laces in his boots were all that remained of Jan’s once proud contingent, and their mission had become one of simple plunder rather than exploration in the Emperor’s name. Physically, Jan was also a shadow of his former self.

On Mercia, his lungs became afflicted with a cancerous blight that left him coughing blood, and a lost bet with slavers from the Perdus Rift cost him his right eye. He eventually became heavily dependent on life-prolonging drugs obtained from the Hrud, and his mood swings became more violent than ever. In a bar on the lawless world of Shannon’s Reach, he was only saved from losing the family greatsword in a rigged game of Preacher’s Choice by blasting his opponent with his digital needler under the table and fighting a path to his shuttle. A wanted man in a dozen systems, Jan was forced to venture further and further into the Eastern Fringe, passing beyond the reach of the Astronomican and Imperial sight. His current whereabouts, or even if he is still alive, are a mystery, though wherever he is it is certain he is causing trouble, and probably in Koronus, seen for its easy pickings.

WEAPON SKILL 71

BALLISTIC SKILL 70

Strength (S) 55

Toughness (T) 58

Agility (Ag) 51

Intel (Int) 68

Perception (Per) 50

Will Power (WP) 66

Fellowship (Fel) 60

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JAN's SHIP, the MISTRESS GALLANTRAE

Skills

Awareness (Per) 70

Barter (Fel) 57

Carouse (T) 46

Charm (Fel) 67

Ciphers (Int)

- Rogue Trader, Underworld 54

Climb (S) 22

Command (Fel) 67

Commerce (Fel) 57

Common Lore (Int)

- Imperial Creed, War 27

- Imperium, Rogue Tr. 54

- Koronus Expanse 64

Concealment (Ag) 61

Contortionist (Ag) 25

Deceive (Fel) 77 +1s

Disguise (Fel) 77 +1s

Dodge (Ag) 71

Evaluate (Int) 54

Forbidden Lore Mastery (Int) 69

- Archeotech, Heresy, the Inquis. 69 +1s

- Pirates, Psykers, the Warp 69 +1s

- Xenos, Ordos 69 +1s

Gamble (Int) 74

Inquiry (Fel) 67

Intimidate (S) 55

Literacy (Int) 54

Logic (Int) 27

Navigation(Int)Stellar 54

Pilot (Ag) Space Craft 61

Scholastic Lore (Int)

- Archaic, Astromancy 54

- Imperial Warrants 54

- Legend 64

Scrutiny (Per) 70

Search (Per) 50

Secret Tongue(R.Trader 54

Security (Ag) 71 +1s

Shadowing (Ag) 61

Silent Move (Ag) 71

Sleight of Hand (Ag) 71 +1s

Speak Language (Int)

- High Gothic, Low Gothic 54

- Trader's Cant 54

Swim (S) 22

Tracking (Int) 64

Trade- Explorator (Int) 54

- Voidfarer 41

Traits

Good Rep: Inquisition.

Hunter of Aliens

Legendary

Lightning Reflexes

Lightning Reflexes

Master & Commander

Nerves of Steel

Paranoia

Precise Blow

Rapid reaction

Renowned warrant

Role: Lord-Captain

Sharpshooter

Step aside

Sure strike

True Grit

Two-Weapon Wielder (Melee)

Two-Weapon Wielder (Ballistic)

Wall of Steel

NOTABLE ITEMS

Black Janix Venom (12) for the needler.

Medkit(Advanced) Xeno-Panacea,

BQ Guard Flak Armour,

BQ Refractor Field,

BQ Digital Laser (2),

BQ Digi-needler (2) w/ Toxin

BQ Wrath Plasma Pistol,

Belt of Haywire Grenade (12),

Great Power Weapon*

RT CRUISER, Very Lance Heavy, Long Range Shooty Boat.

Talents

Ambidextrous

Ancestral Seal

Armour of contempt

Blademaster

Brook no Insult

Combat Sense

Combat Master

Crack Shot

Deadeye shot

Decadence

Decadence

Die Hard

Disarm

Dual Strike

Enemy (Imperial Navy)

Exceptional Leader

Exotic Weapon Training (Digital Melta)

Fearless

Hard Bargain

Heroic Leadership

Hip Shooting

STATS

Rogue Trader Level 8; JAN VAN YASTOBAL; NPC

- - Swashbuckler, Manhunter, and Privateer

Origin Path: Vaunted → New Horizons →

High Vendetta → Exhilaration

One of The First Rogue Traders into Calixis and Koronus,

Warrant as Old and Distinguished as Windsor, Winterscale, Quasqueton, Laughlin, etc

- - - also lung blight and hrud panacea doses x 12

Mutations - Ravaged body

Equipment: Enhanced Flak armour to abdomen, chest and arms; refractor field; one full belt of haywire grenades; advanced bionic eye with motion predictor; autoneedler with 2 reloads; digital needler with hallucinogen toxin; digital laspistol; master-crafted plasma pistol; the Yastobaal Greatsword.

Master-crafted Plasma Pistol: This functions as a normal plasma pistol with the exception that firing it is not a risky action and it only takes two turns to recharge.

The Yastobaal Greatsword: This power weapon has been in the Yastobaal clan for generations and the young scions of the clan are taught to wield it from an early age. The Yastobaal Greatsword follows the rules for power axes although it has a reach of 3m and Jan does not suffer any penalties for having a Strength of less than 75. If he uses the greatsword one-handed, he suffers the half-strength penalty as normal.

Special Abilities: Deadeye Shot, First Strike, Heroic, Leader, Nerves of Steel.

Lung Blight: In the end phase of any turn where Jan either swims, runs or sprints he must take a Toughness test. If he fails the test he counts as Stunned for the next turn as he is wracked by burning pain in his lungs and coughs up blood (note that Jan is not further injured by this). He may act as normal after this, though if he runs or sprints in subsequent turns, he will have to test again in the Recovery phase. He has cleanser nanites that usually overcome this, but they often get overworked in the heat of battle. Shy of a full cardio-pulmonary transplant, he must live with this.

Xeno Panacea: Once per game Jan can spend one action administering a dose of the Hrud elixir, which effects last for D5+1 minutes and during this period it renders him immune to the effects of the Lung Blight and increases his Strength and Toughness by +30%. It also has the effect of reducing his Damage points total by D10 and one injured location (chosen at random) is healed back one Injury level.

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Very Rogue Trader

Rumored to be a Cold Trader but he is not.

Rumored to be a Reaver but he is not.

Should have "Peer: Inquisition" but he does not push that angle of his life.

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Jan van Yastobaal (IQ)

WS BS S T I Wp Sg Nv Ld Jan van Yastobaal

71 70 55 58 68 66 77 89 95

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