Xeno-Burner
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XENO-BURNER
SWORD Class Frigate
SPEED 9 ;
MANOEUVRABILITY 10 ; DETECTION 13
TURRET RATING 3
SHIELDS Repulsor Single Void Shield [C:BEST]
ARMOUR 18
HULL INTEGRITY 31
SPACE AVAILABLE 40
SPACE Left Over 0
POWER AVAIL 42
POWER USED 36
Skill Test Modifiers
Navigation/Warp 10, Intimidate (Social) 10 w/Active Hymn-Casters, CMD/Hit&Run 40, Manouvre/Stellar Phenomena 5,
CMD/Hit&Run (Def) 40, CMD/Boarding Action (Def) 5,
Extended Action Intimidate 5, Extended Repairs 10,
Restore HI Acq Test 10, Medicae 20,
Achievement Bonuses
Trade + 190 Crime + 50 Military + 125 Explore + 100
Prison Space (Brig) 25,
Essential Components
Weapon Capacity Modified
Crew Disposition: Fanatical
Crew Max 92%
Morale Max 101%
Crew
Quality Crack (40)
(Current) 100%
Normal Operations (Morale)
BELECANE-P50 [C:BEST] [Modified/Archeotech], ALBANOV-W64 [C:BEST], Warpsbane Hull,
Armored Bridge (R,F) (4+ on d10 when CRIT'd, DMG'd, Unpwrd = Unharmed) [C:BEST],
M-1.r Life Sustainer (+1 Morale Loss) [C:BEST], R-50 Auspex Multi-Band Auger Array [C:BEST],
Voidsmans Quarters [C:BEST]
Supplemental Components
Munitorium (Explodes if Damaged, 2d5 HI loss and 1 Component on Fire), Trophy Room,
Murder Servitors (May choose 1-6 if Critical inflicted by H&R), Minelayer Bay (3 deployments),
Teleportarium (Archeotech) (Can make H&R attacks without Piloting Test), Barracks Pod (External) x2,
Main Cargo Pod (External) x2Add Energistic Conversion Matrix (Archeotech) [ PWR to SPD 3 for 1],
Broad-Band Hymn-Casters (Enemy must make Diff. -10 Tech-Use Test for Vox/Comms) (External, 30VU),
Atomics (Ballistic Test as Ext. Action via Macro Batt)[ x2, Choose Craftsmanship ],
Storm Troopers (Good Quality) [x2HI Dmg H&R Attacks; +1d5Dam to Crew in DEF Boarding Actions], Brig,
Hydraphuran Jamming System (-20 to Focused Augury Tests to scan this vessel, no Silent Running when in use), Manufactorum, Medicae Deck (3xIB Patients Treatable w/out Penalty) , Flak Turrets (-10 Detection Penalty when in use),
Fire Suppression System (1 User per ST; Difficult -10 tech-Use Test to extinguish 1 component on Fire),
Complications / Past Histories
Ancient and Wise machine spirit
Death Cult (Reduce ANY Morale loss from ANY source by 2)
Glitchy Gellar field: Warp phenomena are much more common on this ship,
15% more but tend towards creepy nuisances rather than life-threatening horrors.
The RT is always followed by an undersized female bodyguard, who only speaks the most melodic and beautiful high-gothic, decked in green camo jeans & brown camo leather jacket, she enjoys juggling very large knives, and she is revered by the leaders of the death cult.
Weapons
Sunhammer Lance [Strength: 1, Damage:1d10+3, Crit Rating: 3, Range: 9] Location:PROW
Sunhammer Lance Battery [Strength: 2, Damage:1d10+5, Crit Rating: 3, Range: 9] Location:PORT
Sunhammer Lance Battery [Strength: 2, Damage:1d10+5, Crit Rating: 3, Range: 9] Loc:STARBOARD
Voss Pattern Torpedo Tubes (1) [Strength: 2, Damage:x+x, Crit Rating: -, Range: 60 ] Location:KEEL
6 torpedoes in stock + 2 in the tubes.
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