RT_RANGER

CRIMSON RANGERFUNCTION scout SPEED: 7 (8 noncombat)

CREW POP: 14 CLASS: Minor-Ship

V.SHIELDS: 3 WPN.CAP: 2

DIMENSIONS: 1.01 km long, 0.3 km abeam approx. MORALE: 96 DETECTION: 20

MASS: 4.50 mt TURRETS: 3 HULL INTEGRITY 20

CREW: 7500 apx MANEUVER: 25 /15

ACCEL: 2.20 grav.max.sust.accel CREW RATING 98

ARMOR: 13 MACHINE SPIRIT Skittish

COMPONENTS : Warp Sextant ; Self-Destruct System & Booby Traps ; Flak Turrets ; Cryo Tube Survival Deck (Low Berths)

SHIPS AGE : Venerable: 552 M37:Plunder Age Overall Condition: Fully Repaired

CRIMSON RANGER

Hull: Transport Class: Ancient One-Off

Space: 35 (includes Space for Main Cargo Hold)

Power: 38 (includes Auxiliary Plasma Banks)

Weapon Capacity: 1 Prow (Pyros Melta-cannons), 1 Port (Thunderstrike Macrocannons), 1 Starboard (Thunderstrike Macrocannons)

Ship Points: 18

Dreams of Distant Worlds special ability.

Machine Spirit Oddities: Skittish. Speed reduced by 1 in combat, travel time interstellar is reduced by 1d5 weeks, to a minimum of 1.

Past History: Of ancient provenance, built in seg.solar shipyard

Essential Components: Modified Mars Pattern Class A Drive, Mars K Warp Engine, Warpsbane Hull, Single Void Shield Array,

Bridge of Antiquity, Mark 1.r Life Sustainer, Voidsmen Quarters, M-100 Auger Array

Weapon Components: TS Macrocannons, Pyros Melta-cannons

Storage and Passenger Compartments: Main Cargo Hold

Augments and Enhancements: Auxiliary Plasma Banks, Armour Plating, Augmented Retro-thrusters

Additional Facilities: Temple-shrine to the God Emperor, Broadband Hymn-casters

Special Bonuses and Penalties:

Dreams of distant worlds: This ship gains +10 Manoeuvrability while within 5 VUs of a planet.

Shield of Faith: Navigation Tests Warp gain +10; Warp Travel Encounters (page 186), rolls twice & Navigator to choose which result

Stale Air: Increase all Morale loss by 1.

Inferno: Whenever Pyros Melta-cannons inflict a Critical Hit, it is automatically a Fire! Critical.

Stowed and Secured: When working towards a Trade objective, the captain earns an additional 125 Achievement Points

Awe of the God Emperor: When working towards a Creed objective, the captain earns an additional 100 Achievement Points

Death-dealers: Hit and Run Action, the Troops in the Barracks provide a +20 bonus to the opposed Command Test.

Precise: on Critical Hit inflicted by a Hit and Run Action the Troops in the Barracks , PC may select any result between 1 and 6

Eyes Everywhere: Add +10 to all Command Tests or social Skill Tests any character makes while on the bridge.

Hololithic Display Tank: Increase the ship’s Manoeuvrability by +5 (bonus included).

Deafening: Hymn-casters are activated, all other ships do Diff (-10) Tech Test to use vox or other broadcast comm within 30 VU

Terrifying: When the Hymn-casters are activated, characters aboard this vessel gain +10 on all Intimidate Tests against all ships within 30 VUs.

Volatile Power: If Aux Plasma Banks are damaged, the ship takes 1d5 damage directly to Hull Integrity and its plasma drive is set on fire.

Hidden sally-ports: This ship gains +10 to all Command Tests when defending against boarding actions and Hit and Run Actions.

Barracks Decks

Pyros Melta-Cannons – Str 3, 1d10+4, Crit Rating 4, Range 4

Thunderstrike Macrocannons [Strength: 3, Damage:1d10+1, Crit Rating: 6, Range: 4]