JD, On multi-engined aircraft when the throttle is jammed is it jammed for all engines? I at first thought this applies to all engines, but in the
draft rules under 11.3 Special Damage Considerations, Reduced Power & Max Attainable Speed I found the following:
"On multi-engine A/C cutting some engines to idle due to damage may be desired, or some engines may have throttles stuck at cruise. Treat an engine at idle as a 4-step power loss, and one in cruise as a 2-step loss, if other engines are at higher power."
This leads me to believe that a throttle critical hit might apply to only one engine and not another. This should probably be random with the
possibility that one or more engines could be affected as it depends where the actual hit takes place (cockpit) or somewhere closer the engines.
A throttle jam could represent two possibilities. Either the throttle control box is jammed, hence all engine throttles are jammed - or the control links between the throttle and the engine are damaged and jammed in which case this could be for a single engine, or multiple engines depending on where the damage occurred.
Let's do it like this:
One engine (random which) will always be jammed.
Next - Roll D10 for even odd.
If odd, another engine is jammed plus roll again for even odd.
If even, no additional engines are jammed, no more rolls required.
JD
(https://groups.yahoo.com/neo/groups/FW_TF5_Training_Fight_5/conversations/messages/3744) 30/08/2016
The critical hit always jams one engine throttle.
If no unjammed engine throttles remain, you don't roll the D10.
if unjammed engine throttles remain, you roll the die.
If any engine throttles remain unjammed after an odd roll, you roll again, and an odd will jam another engine and require another roll - unless no more unjammed throttles remain.
Any even roll, stops the entire process, even if unjammed throttles remain.
Example
B17 suffers said critical.
One of the four engines, has its throttle jammed, and you roll a D10
if even, no more jams. >> stop here
if odd, second engine jams and roll again.
even no more jams >> stop here (2 jams)
odd, third engine jams and roll again
even, no more jamss >> stop here, three engine throttles jammed.
odd, fourth engine jams, no more rolls as no more unjammed throttles remain.
JD
(https://groups.yahoo.com/neo/groups/FW_TF5_Training_Fight_5/conversations/messages/3786) 11/09/2016