Racial Advantages: Acrobatic Talent, Double-Jointed
Racial Disadvantages: Curious, Elemental Weakness(Fire)
Reform X: When a Slime is reduced below 1 HP, they melt into a puddle and cannot take non-magical damage. They still cannot take any actions, but every round that they are below 1 HP, they regain X HP. For every HP they regain, however, they lose half as much MP, rounded up. This ability ceases functioning if the Slime is brought below 1 MP.
Squishy +X: Slime characters gain a +X bonus to their agility rolls made to pass through tight or small areas. For every 3 points on an agility roll, they may even pass through an opening a size category smaller than their size. They also gain a +X bonus to their hide rolls.