Special Abilities:
Spells X MP(Any): Mages can cast spells costing up to X MP.
Improv Boost +X MP: When a mage casts a spell, they can tweak it in order to cast it more effectively. Using the Spell Boost charts at the beginning of the chapter, they may add any boosts to a spell when they cast it, so long as its new MP cost is equal to its original cost +X or less. When they cast the spell, the mage pays the original MP cost, not the new MP cost. The mage may not take any boosts that lower the MP cost when they create spells on this fly in this fashion. This ability only works when the mage casts the original version of the spell as written in the book, rather than versions altered with the spell boosts.
Restrictions: None. Mages can learn and cast any spell, and can summon normally.
Casting Cost: None. Mages cast spells for no extra monetary cost.
Spell Alterations: Again, none. Mages cast spells in their most pure form.
Casting Actions/Stat/Skill: One hand action and one talk action. Mages may use their Magic skill with either their Personality or Intelligence stat to overcome the casting difficulty of the spell.
Learning spells: Mages know all of the spells in their spellbook, and the time it takes the mage to write the spell in their book is equal to the MP cost of the spell in minutes. They must take the time to write the spell down in their spellbook before they have truly learned it, though they may cast spells that are written down somewhere else as long as they can see them. If this is a textbook or teacher's blackboard, there is no penalty for casting, but if it is another spellbook, there is a -5 penalty to cast these spells as the mage must wade through the other writer's handwriting, and they cannot use their Improv Boost ability on a spell they are reading from someone else's spellbook. Mages need not keep their spellbook on them, but if they can see the spell in their book, they get a +3 bonus to casting it. Remember that holding a spellbook up takes a hand action, and even if the spellbook's held up some other way, it takes a hand action to turn the page if the mage chooses to cast another spell. Mages can also learn spells from scrolls bought at magic stores located throughout the city. These scrolls have a cost equal to the spell’s listed cost. Spells may be erased from spellbooks, which takes half as long as writing them did, and while the spell is no longer accessible in the spellbook, they retain their knowledge of that spell.