Name: Eirrún Amyntor, <Eyer-rruune ah-MEN-tor> "Iryn" or "Amy"
Race: Divine (Valkyrie)Disposition: CaringFacet: PriestessGender: FemaleHomeworld: Fólkvangr IIIRank: Stallari SeiðrAge: Teenage? (Older then she looks)Hair: Gold (at roots), blending to Silver (towards ends)Eyes: Sapphire blue with gold edgesWings: Soft gold at leading edge, silver primary/secondary feathers, some small blue trim.Height: 5' 4''/1.78m (Currently)
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Size: Medium
Threat: 8
Hit Points: 14+14+10+14+14+10+10+14+14=114
Mental Points: 8+8+10+8+8+10+10+6+6=74
Advantages:
Honey-Voiced -500 xp (As long as your Personality is 10 or higher, you may re-roll and add dice in your Personality checks that come up as their second-highest or highest number.)
[Racial] Bishy: +250 xp A sparkling smile, long hair, beautiful eyes, and perfect curves are usually considered sexy, and your character--male or female--has them all. Even if you're changed to another race, it still looks good on you. People pay more attention to a Bishy character (though it's hard to tell if this is a good or a bad thing at times) and you can get weak-willed people to do your bidding in the hopes of getting a single date with you. Characters who are Bishy get +2 to all personality rolls made to Infatuate.
2000XP (TL +1): Hover: Rather than walking along the ground, you hover. This doesn’t affect your speed, or your jump height for that matter, but you’re unaffected by spells that hurt people standing on the ground, and slippery or hard-to-pass-through ground are no problem to you. You also have all of the abilities that Glide grants you.
[Racial] Glide: +1000 xp While not quite as good as being able to fly, you have wings able to support you well enough, are light enough, or otherwise are naturally equipped in such a way that you can fall gently enough that you don't take damage. You can choose to glide instead of fall, slowing your descent anywhere down to 5 feet per round. If you are gliding, you may move up to half your normal agility as well as you fall.
[Racial] Special (500): The Valkyrie's Special Racial Advantage allows them to use their Divine Light power to heal others rather than themselves, if they choose to do so. It requires they touch the individual they wish to affect.
Disadvantages:
[Racial] Heroic: +250 xp. Everybody needs saving, and your character’s the one to save them. It’s not right not to help someone in distress, you can’t finish off the bad guy, and you at least try to be modest about the whole affair. In any case, your character must make a personality roll of 9 or more, depending on the GM’s mood, to resist helping someone in need.
[Racial] Honor-Bound: +250 xp. Different cultures have many different rules for conduct, and some of them are unbelievably strict. Your character unwaveringly follows one of these codes of conduct, which may include rules for being challenged, dealing with other races or genders, style of dress, religious views, and so on. Your character must make an Intelligence check of 9 or higher to temporarily realize that their code of honor is interfering with their logic and temporarily disregard part of their code. After this, they’re likely to want to spend the rest of the day atoning.
[Racial] Bad Liar: +250 xp.Your character is no good at concealing the truth. Either it’s morals, lack of deceptive skill, or a nervous tic that gives you away. Your character must make a personality check of 9 or higher, determined by the GM, to even attempt to tell a lie.
Moderate Rival: +500 xp. (Gadreel) You have a rival who is your combat equal. Usually they have a similar weapon or fighting style, or are a member of a rival class. You and your rival are constantly vying to be on top, and someday your battles may turn more violent, but for now your rivalry can be put aside when necessary.
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Elements: Purity, Light, Fire
Gear:
$$$: 744, +$50 thrift store credit, +$10 (Spices)
Allowance: Threat level x 10 per week ($80)
Job: Nurse/EMT
Skills: History / Science
Stats: Personality / Intelligence / Accuracy
Pay: $11 / Hour ($11 x 20 hours = $220 + possible overtime)
Promotions: 1
Perks (current): Fulfillment: reroll (1d4) times for Job stuff next week
Free-time (average hours of 62, default actions per week)
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Total HP:
Total MP:
74
114
Skill Points: 12/12
Karma: 0 + 4 karma
Experience Remaining: +1400