Character Creation XMP: Writers can use their writing as a special form of summoning. Like standard summoning, the cost to summon something is 10 MP plus 5 MP per threat level, but after the initial summoning, the summoned character requires only 10 MP per minute to stay in existence, with the initial summoning giving it a minute of time as well. Summoned characters do not exist outside their summoning, and do not disappear from anywhere else in the school or from the outside galaxy. The player whose character summoned the created character controls them, and should play the character as if it were another player character. Summoned characters cannot think on their own, and so therefore cannot participate in coming up with creative solutions or contribute much to non-combat scenarios. A player using a character with the writer facet should write up a number of characters to summon, preferably with their own character sheets, at a number of threat levels so that they can summon at lower levels if need be. Characters like this can take advantages or disadvantages, but they must even out and you cannot take more than the character's threat level times 500 XP worth of total advantages. These characters can have facet levels, but they cannot use magical clothing and therefore are limited to what they can take based on their race levels. They are equipped with whatever you can purchase with a starting 500 dollars plus an additional 100 dollars per TL past the first, though items can be altered visually to fit the character's theme at the GM's discretion(for example, you could write a hero with glowing weapons and armor, and while the basic equipment you purchase for them can look as though it is custom-made and glowy, the glow effect would not confer any benefit to the character such as a bonus on social rolls, actually shedding light where there is none already, or blinding opponents unless it is already a function of the equipment). When the summoning ends, all of their items disappear, including anything they brought with them from their “character creation”. They do not carry any money and cannot purchase items. A writer can summon any number of characters simultaneously so long as they can afford the MP costs, and can spend no more than X Mp per turn on maintaining summoned characters, which does not use any actions and is separate from casting their summoning spells.
Restrictions: Writers may only use their abilities to summon characters, described above. They cannot cast normal spells with their Character Creation ability, and cannot summon real people, only their written characters.
Casting Cost: None, save the minimal cost of paper and pencil for their writings.
Spell Alterations: None. Writers' summon abilities function as normal with the exception of their summoned creatures all being entirely fictional.
Casting Actions/Stat/Skill: Writer summoning requires three talk actions, or two if they have the book that they have written this character down in in at least one of their hands. Once this is completed, they make a Language/Personality roll, with a difficulty equal to the summoned character's threat level. If the summoning fails, it does not consume any MP, but they must spend the actions to cast it again. A writer may raise their summoning roll by +2 as many times as they desire by spending an additional talk action for every time they wish to do so.
Learning spells: Writers must craft their characters by writing them out. This takes a total of one hour per threat level for that character.
Insights +X: More a GM ability than one the players can control, at least once per session, the GM of a player whose character has this ability should have the writer stop whatever they are doing and begin writing something down. At that point, you should hand them a notecard with the insight they had written down upon it. The higher the bonus of this ability, the more useful the insight should be. This ability can strike at nearly any time, but should not happen during combat or other times when it would be severely detrimental to the character.